Recent content by Diego

  1. Diego

    Media Photo sharing thread

    There's so much potential for Alpha when it comes to costume design. Bones, flesh patches, veins that glow, pretty much anything.
  2. Diego

    DOA5U wanted Costumes

    They don't have to be replicas. Could be inspired by these costumes.
  3. Diego

    DOA5U wanted Costumes

    Ayane's ninja suit update. What do you guys think?
  4. Diego

    DOA5U wanted Costumes

    Another costume for Anyane (work in progress). Will be coloring it soon.
  5. Diego

    DOA5U wanted Costumes

    Made this a while ago. Hope the DOA Community likes it.
  6. Diego

    New DOA5 version announced (Momiji!!!)

    Weren't those arcade versions?
  7. Diego

    New DOA5 version announced (Momiji!!!)

    So far, Namco Bandai remains the only company with 1 version of their 2 fighting games. First Ninja Gaiden and now DOA with 1, 1.5, and U. TN has been making contact with Capcom I guess.
  8. Diego

    Next DLC

    I know that for a long time the director of the DOA team wanted Jacky Bryant from Virtua Fighter in the game, so this might be a possibility. Not too excited about it, but whatever.
  9. Diego

    Next DLC

    Maybe both. I really don't want to pay another $60 for a new game. So, I would get an downloadable expansion like SSF4 Arcade edition. Depending on the content, $15 would be a fair price. :rolleyes:
  10. Diego

    Next DLC

    If they run out of money, they could always do crowd funding. As long as they sell they give out free DLC afterwards and "some" paid DLC (like stages) for a very low price.
  11. Diego

    Next DLC

    Hope it's some type of expansion pack and not a Game of the Year edition.
  12. Diego

    DOA5 ver 1.03a Bugs,Glitches, and Tweaks.

    Yea. I guess I over reacted. The water effects are good though.
  13. Diego

    DOA5 ver 1.03a Bugs,Glitches, and Tweaks.

    Forget what I said. It's not important.:confused:
  14. Diego

    Next DLC

    I've been looking at the games costumes and I have to say that having the costumes being affected by the elements was a great selling point but terrible production strategy. The amount of textures, shaders and bump maps that every character has per stage and environment much time consuming from...
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