Camel with 2 thumbs

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  • "I hate characters who can just throw out unbreakable command grabs all day" -Nemo 2019
    oh boy, I hope he never comes across DOA, mans blood pressure would skyrocket lol
    • Haha
    Reactions: ChaolanLegacy
    ChaolanLegacy
    ChaolanLegacy
    Its not like he played a character in USF4 that likes to unga every second chance he gets or anything. Fighting games are full of cheap, dirty or annoying stuff all the time, some more than others. If the man would play REV 2 then he'd legit die of stress and anger in like 20 minutes after playing online but if he'd stick around long enough then he'd probably become a god at the game.
    Camel with 2 thumbs
    Camel with 2 thumbs
    well, guy plays umvc3 and kof, he's no stranger to cheap bullishit, and im sure he could be OD at any game he put his heart into, but i do find his disdain for the slow moving command grabers to be next level hilarious, but apparently that's a sentiment that's very popular amougst japanese players, he's just very vocal about it
    U know a character is a special type of awful when they've gotten nothing but buffs for a year but they're still bottom 5
    • Haha
    Reactions: Hold_Junkie93
    Camel with 2 thumbs
    Camel with 2 thumbs
    When the core of a character is strong, it's hard to nerf them w/o doing something drastic, which is why Nico is still stonk and I'll never understand when ppl complain about her getting "nerfed". On the other hand when the core of a character is just plain bad, it's hard to buff them meaningfully without major overhauls
    Camel with 2 thumbs
    Camel with 2 thumbs
    that's when you end up with characters like Wu Ruixang and Kirby who are garbage at release, get buffed every patch since then, and are still garbage to this day, because they're so bad at a fundamental level that buffing things like start up speed, damage, and comboability do nothing for them
    Hold_Junkie93
    Hold_Junkie93
    That's called a lack of system balance or if so , then, it's more of a general yomi thing that can change with someone being REALLY good. NiCO was built with 6's system in mind to counter it appropriately. Break Hold? Bitch, charged 3 P+K whilst everyone else is forced to play triangle. Can't delay launch because BH has 100 active frames
    was kinda down on Warden being the final Samsho character for season 2, but after playing him for a day, he fits in surprisingly well
    Camel with 2 thumbs
    Camel with 2 thumbs
    the slow ponderous movement, very satisfying heavy buttons, got cancels on cancels on cancels which gives him that extra depth to delve into, he feels just a like Samsho character, only things that sux are that he has no standing anti air so jumping can be annoying to deal with (he got that jubei air 2 air though, so that's cool) and the reward on his grab w/o meter are kinda meh, but overall a solid addition
    so why does absolutely no one use Mila's advanced mid punch hold?
    Chaos
    Chaos
    I use it often because she has a guaranteed ground throw. :cool:
    Hold_Junkie93
    Hold_Junkie93
    They forget it exists or remember that break hold is available lol
    Camel with 2 thumbs
    Camel with 2 thumbs
    I getcha, but breakable damage is still breakable dmg, even if it is higher, would rather go for the guaranteed stuff, UNLESS im in a situation where guaranteed dmg wont kill but the breakable will, then i'll risk it, but until then, i will not give my opponent the opportunity to break

    unless i know that my oppoent sux at breaking then in those i'll go for the breakable stuff all day
    characters having their best offensive options locked behind a stance is fine, but when the options to enter that stance are limited and boo boo, that's when i crai
    man, crossovers have been kinda random as of late, Fallout x Smash Brothers, For Honor x Samurai Showdown, KoF x WWE, Yu Yu Hakusho x Grand summoners, da hell is going on lol
    DestructionBomb
    DestructionBomb
    For once I actually agree. That Fallout x Smash Bros is new to me, will look that up. KoF X WWE, as well as For Honor x Samurai Shodown was just random. KoF X WWE contains hilarious memes but still random yeah.
    DestructionBomb
    DestructionBomb
    On coverage, I mostly like crossovers that make sense or try to make sense when you put the pieces together, but the recent ones just now are some crossovers that can lead to random/bad ones, which can make crossovers seem as a bad thing or can be used as leverage of why people wouldn't want one with a specific title.
    DestructionBomb
    DestructionBomb
    Specifically the KOF x WWE as an example. Sure it's hilarious, like the one bug where John Cena was actually invisible talking to Iori that sparked a meme trend in the KOF discords, but in the collaboration itself, it just seemed it was just thrown in there for no reason that didn't really make sense. But hey, money is money I guess.
    And to nobody's surprise Min Min is the ARMS character that makes it into Smash (was gonna be her or Twintelle), still a cool reveal though
    • Like
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    ChaolanLegacy
    ChaolanLegacy
    Not going to lie, she looks like a pretty sick character to play, compared to how unhyped people were for her, I'd say that they did a good job with her and the trailer as well. Who's going to be the next character I wonder.
    samuraihachi
    samuraihachi
    Never played ARMS but I gotta admit she looks interesting. She looks like a combination of Little Mac + The Belmonts. Should be interesting. Personally though, I am more hyped for the Joker Amiibo. Now that Amiibo looks absolutely awesome. Quite possibly the best one I've seen.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Not gonna lie, I was definetly one of those unhyped ppl (never played ARMS a day in my life) but that trailer and breakdown have me doing a 180, it's like @samuraihachi said, she looks like little Mac with range, which is a very interesting combination, can t wait to actually play her come end of June
    While looking for Tamaki death combos I learned 2 things; 1, 30 hits is still the maximum combo limit, 2, if you pass the 300 dmg threshold and the last hit was on an explosive floor, your opponents flies off into the stratosphere and can no longer be comboed
    Can you recall any move or string in DOA5/6 TN buffed by reducing it's start up?
    Camel with 2 thumbs
    Camel with 2 thumbs
    between 5 and 6 i only remember this happening twice, once with Nyo's 5p+k (used to be i11 but got buffed to be i10) and another with Honoka's throws (she's a grappler now); im curious to know if this has happened with any other character cause it seems to be a rare occurrence
    if the leaks are to be believed, PS5 will be roughly 550$ and the digital only version will be 450$
    Tyaren
    Tyaren
    100 bucks difference just for that disc drive? My guess is it'll be 499 for the standard PS5 and 449 for the digital PS5.
    unless you're playing as Kasumi, Ayane, Diego or Nico, your retracking strings aint shit
    DestructionBomb
    DestructionBomb
    As for linear strings that end up with follow up "tracking" moves, this would make sense considering that you have to condition people to stop stepping at some point. 3D fighters will have attacks that end up as tracking strings, but my covering is mostly based on strings that do not track whatsover, the entirety of it.
    Force_of_Nature
    Force_of_Nature
    I'm a pretty simple dude when it comes to tracking in 3D fighters. "NON-TRACKING MOVE": Does not hit an opponent in the act of a sidestep or sidewalk "TRACKING MOVE": Hits an opponent in the act of a sidestep or sidewalk.
    Force_of_Nature
    Force_of_Nature
    However, admittedly I'm not taking into account elements such as "string-delays" or the act of performing a sidestep while at significant negative frames (In SC or Tekken at least, you may be at too many negative frames to "move" safely after an action).
    Remember folks, you get no points for playing low tier, not in this game, or any other game
    Camel with 2 thumbs
    Camel with 2 thumbs
    I say this after running a Bayman in ranked and after beating him 3 sets in a row he sends me a message saying "Come on Bro, im playing Bayman, you don't have to go that hard" like bruh...
    Kasumi-Phase-X
    Kasumi-Phase-X
    Are points really worth anything? That is coming from someone who's main in Tekken 7 is Lucky Chloe who is a F-Tier according to this list:

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