Argentus
Well-Known Member
Just consolidating the other threads I see here, and making a place we can talk about what we want for each character in a single thread
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- 4p loses ability to crush mids, lows, and OH's. That or make it punishable by throws.
- 2p loses knock back
- BT roundhouse becomes unsafe
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- Strings more unsafe to disable mashing at disadvantage.
- 2 or 3 more frames on lows to make them more punishable.
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- Low from Rondo
- Safe option from Minuet
- Shorten Sabaki's frames on Rondo by 2
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- Jab changed to i13
- 4p to 18 frames
- Dance of Hitmen, done outside of combo, has evasive properties
- Add Glasses.
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- Loose Hair Option
- Sunglasses
- 66k becomes +3 on block
- 7k becomes a guard break, leaving you at +3
- Preferably a slide
- QCF+P has better tracking
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.....or I'll do this later phone won't let me Paste stuff from other threads at the moment. I'll manually write it in later.
-
-
-
- 4p loses ability to crush mids, lows, and OH's. That or make it punishable by throws.
- 2p loses knock back
- BT roundhouse becomes unsafe
-
-
-
-
-
-
-
-
-
-
- Strings more unsafe to disable mashing at disadvantage.
- 2 or 3 more frames on lows to make them more punishable.
-
-
-
-
-
-
-
-
-
- Low from Rondo
- Safe option from Minuet
- Shorten Sabaki's frames on Rondo by 2
-
-
-
- Jab changed to i13
- 4p to 18 frames
- Dance of Hitmen, done outside of combo, has evasive properties
- Add Glasses.
-
-
-
-
- Loose Hair Option
- Sunglasses
- 66k becomes +3 on block
- 7k becomes a guard break, leaving you at +3
- Preferably a slide
- QCF+P has better tracking
-
-
-
-
-
-
-
.....or I'll do this later phone won't let me Paste stuff from other threads at the moment. I'll manually write it in later.
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