It's still beta, so the slowdown is almost expected. Plenty of time to clean that up.
Also, given how the team raised in the level interaction and the huge damage from danger zones, I don't think it'd be out of the question to see some of these stages banned, or the no danger zone setting heavily enforced at tournaments.
I wouldn't be too worried except for the horrendous slowdown in NG3. It somewhat worries me that they didn't see that as an issue when some sections of the game are apparently entirely unplayable on high difficulties.
No bannings unless deemed really damn necessary of course. I've also noticed, strange as it is I feel like the demo is
less annoying on action camera than it is on classic. Like yea the angle gets sorta anti-fighting-game sometimes, but it seems to follow the dangerous stuff going on better and I feel like there is actually less shaking for some reason.
Like when the crane starts swinging around, on action itl attempt to follow it somewhat if its possible. Also seems to zoom out more so you can see the stuff falling around better. If we'd have known where the position of the crane was to begin with, maybe Cyber wouldn't have izuna'd both of us straight into the damn thing last night.