Does anybody know if well know DOA4 Brad issues have been fixed in DOA5...? These ones are:
- 2F+P and LFT 2F+P could be punished when conects succesfully (...!)
- Second hit of while rising K could not be canceled but can be holded (please somebody corrects me if this is not true because I have long time not playing DOA4 and my 360 actually doesn't work) (I do mean WR K rather than WR KK)
- Brad does not have low OH from lay stances (so he has not options against fast lows with crouching status such as 2P)
- Brad lacks an effective tool intended for fast mids when he is in neutral stance and close to opponent, or in DHO (actual Brad options are too slow or only works against "high" mids rather than all mids) (perhaps new DOA5 side steping from neutral stance will be enough to solve this issue but DHO has not side step)
- Brad should have at least one (fast enough) attack for each hold level in all stances (in order to decrease counter holds posibilities against Brad), for example: add mid punch attack from LFT
- Make BT 6K 6 and BT 6K 4 last moves could be performed from other attacks (rather than BT 6K) or even performed just alone (it would be another stylish tool for spacing and confusing opponent)
- An OH from BT
- Increase DHO F+K low crush capabilities
- And finally please restore spin stun from F+K on normal hit (I've already detailed this issue in http://www.freestepdodge.com/media/jann-lee-vs-brad-wong-1-doa5-august-build.497/)