Neige
Member
Actually, the more I think about 66PP, the more I struggle to find serious uses for it.
66P is 20 frames, as slows as any CB and far riskier than 1PP for the purpose of "getting in". You try landing the move on a standing, alert opponent! In fact, when did serious Lisa players ever use 66PP to open up an opponent? It wasn't a question of not enough reward, it's a question of 66PP being a slow standing double mid-punch strike with no evasion!
And another thing: 66PP Collapsed inside a stun combo. The new "buff" doesn't add anything other than a single instance of unholdable stun! That's all it does!
1PK, 66PP, 236K: that's my best use for the new 66PP. If your opponent thinks you'll go 1PP, this serves as the mix-up. In fact, I think 1PK will be the new "regular" way to open foes, but if you hit 1PK on CH, I doubt you'll get the second P.
Nope, 1.03 Lisa will be all about the BT 7P CB. 9K on CH, BT 7P, launcher of choice or big HCH throw. Or think of 7K6, P4, BT 7P... 236K? Or placed after the new 3K4 and it's variants?
66P is 20 frames, as slows as any CB and far riskier than 1PP for the purpose of "getting in". You try landing the move on a standing, alert opponent! In fact, when did serious Lisa players ever use 66PP to open up an opponent? It wasn't a question of not enough reward, it's a question of 66PP being a slow standing double mid-punch strike with no evasion!
And another thing: 66PP Collapsed inside a stun combo. The new "buff" doesn't add anything other than a single instance of unholdable stun! That's all it does!
1PK, 66PP, 236K: that's my best use for the new 66PP. If your opponent thinks you'll go 1PP, this serves as the mix-up. In fact, I think 1PK will be the new "regular" way to open foes, but if you hit 1PK on CH, I doubt you'll get the second P.
Nope, 1.03 Lisa will be all about the BT 7P CB. 9K on CH, BT 7P, launcher of choice or big HCH throw. Or think of 7K6, P4, BT 7P... 236K? Or placed after the new 3K4 and it's variants?