On a more detailed note, here are things I'd like to see.
-A proper character select screen before each mission.
-More responsive dashes with less recovery frames.
-No invincibility frames outside of dodges/dashes.
-More varied strikes/combos and less emphasis on Ninpo techniques.
-Platforming. We have jumps and wall runs. These are fun. Give us a reason to use them.
-Faster taunts.
-An option to skip "finishers" in the same way you can skip intros by pressing O.
-Threatening enemies with discernible attack patterns (no random peppering of unavoidable freeze projectiles and the like).
-Encounters with carefully considered enemy spawns, rather than mobs that feel like they were plucked from a hat at random.
-Underwear options are extremely boring and limited. Expand on it significantly or remove it altogether.
-Expanded cosmetic customization (outside DLC, outfits/hairstyles are very limited outside swapping with other characters' defaults).
-Expanded gameplay customization (perhaps something akin to the Warriors games' weapon upgrades).
-Arena/endless/tower mode for grinding outside of picking a random story mission to replay 1 billion times.
-Character music themes to activate upon Yin transformation.
-Form rebalancing. The max level stats make deciding upon a form absolutely braindead. If you have yang ninpo that can 1-shot bosses then pick Yang. If not, pick Yin. If you hate yourself, pick Flash and perform endless aerial raves that take an hour to do what Yin ninpo can complete in half a second.
-And finally, an actual fucking story with an actual fucking point where the things that are accomplished actually fucking matter.
Oh, and no Gessen characters.
-A proper character select screen before each mission.
-More responsive dashes with less recovery frames.
-No invincibility frames outside of dodges/dashes.
-More varied strikes/combos and less emphasis on Ninpo techniques.
-Platforming. We have jumps and wall runs. These are fun. Give us a reason to use them.
-Faster taunts.
-An option to skip "finishers" in the same way you can skip intros by pressing O.
-Threatening enemies with discernible attack patterns (no random peppering of unavoidable freeze projectiles and the like).
-Encounters with carefully considered enemy spawns, rather than mobs that feel like they were plucked from a hat at random.
-Underwear options are extremely boring and limited. Expand on it significantly or remove it altogether.
-Expanded cosmetic customization (outside DLC, outfits/hairstyles are very limited outside swapping with other characters' defaults).
-Expanded gameplay customization (perhaps something akin to the Warriors games' weapon upgrades).
-Arena/endless/tower mode for grinding outside of picking a random story mission to replay 1 billion times.
-Character music themes to activate upon Yin transformation.
-Form rebalancing. The max level stats make deciding upon a form absolutely braindead. If you have yang ninpo that can 1-shot bosses then pick Yang. If not, pick Yin. If you hate yourself, pick Flash and perform endless aerial raves that take an hour to do what Yin ninpo can complete in half a second.
-And finally, an actual fucking story with an actual fucking point where the things that are accomplished actually fucking matter.
Oh, and no Gessen characters.