Omegan Eckhart
Well-Known Member
I'd like to see all characters buffed to Jann Lee's level but I just don't see that happening. The likely solution will be to nerf characters like Jann instead.
Oh boy they're going to make the "overpowered" moves fair. What moves are these? I haven't ran into anything I haven't found a solution for. I just know at least half the roster is getting nerfed and both my mains will be on that list, even though one deserves a buff if anything. Too many whiny bitches online.
Team NINJA @TeamNINJAStudio
[D-YS] Use whatever language your feel comfortable in. Japanese, English, whatever! Get ready...FIGHT! (or tweet or...)#DOA5_balance#DOA5
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38m Team NINJA @TeamNINJAStudio
[D-YS] If you don't agree with someone's opinion, talk about it! Discuss things (fight?) amongst yourselves!#DOA5_balance#DOA5
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39m Team NINJA @TeamNINJAStudio
[D-YS] One more request...#DOA5_balance#DOA5
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40m Team NINJA @TeamNINJAStudio
[D-YS] Different staff members handle bugs and balance, so we can deal with both aspects at the same time.#DOA5
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41m Team NINJA @TeamNINJAStudio
[D-YS] We will deal with bugs as soon as we find the cause, and we definitely want to improve the overall experience.#DOA5
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42m Team NINJA @TeamNINJAStudio
[D-YS] I know a lot of people will want to deal with online issues first, so I'll touch on that a little here.#DOA5
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43m Team NINJA @TeamNINJAStudio
[D-YS] Also, the content and timing of the update is still being considered. We will let you know when those are set.#DOA5
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44m Team NINJA @TeamNINJAStudio
[D-YS] So that's it! This will apply to all territories around the world, so we need to be really careful how we proceed.#DOA5
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45m Team NINJA @TeamNINJAStudio
[D-YS] Please use the hashtag#DOA5_balance so we can keep track easily.#DOA5
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47m Team NINJA @TeamNINJAStudio
[D-YS] We will consider your responses carefully when we make our final decisions.#DOA5
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47m Team NINJA @TeamNINJAStudio
[D-YS] Direction 4: I will tweet questions about certain aspects to get your feedback.#DOA5
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48m Team NINJA @TeamNINJAStudio
[D-YS] Rather than kill personality to make everyone the same, we'll strengthen the weak characters to make a fair fight.#DOA5
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49m Team NINJA @TeamNINJAStudio
[D-YS] Direction 3: We will not change the concept and importance of keeping each character's individuality.#DOA5
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50m Team NINJA @TeamNINJAStudio
[D-YS] Direction 2: Bug fixes are included in this consideration.#DOA5
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51m Team NINJA @TeamNINJAStudio
[D-YS] Direction 2: We will balance aspects we feel are not fair. Moves that are way too strong or which have strange motion, etc.#DOA5
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52m Team NINJA @TeamNINJAStudio
[D-YS] We will only tweak things we feel are absolutely necessary.#DOA5
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53m Team NINJA @TeamNINJAStudio
[D-YS] Direction 1: As a rule, we are not going to do anything that makes all of your practice up to now pointless.#DOA5
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57m Team NINJA @TeamNINJAStudio
[D-YS] Please keep in mind that we're still considering what exactly to update, but this should give you an idea how we're thinking.#DOA5
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57m Team NINJA @TeamNINJAStudio
[D-YS] As I mentioned last week, I'd like to explain the direction for balancing things moving forward.#DOA5
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What about nerfing wake up kicks?
What about them? I have no problem dealing with them now and I fear them WAY less than I did in DoA4. Most of the time it's better to tech roll than to go for a wake up kick because chances are you're going to get hit easily with a whiff punishment.
I don't think nerfing holds slightly would ruin the game.Nerfing anything will be the death of this game.
I don't think nerfing holds slightly would ruin the game.
I think keep the OH and just heavily increase the whiff recovery. I think the fact that it's an OH is BS too btw but we appear to be in the minority.Turn dragon gunner into a regular throw. Why does a non grappler have an OH, lol?
Especially Jann Lee. XD^ Good point about dragon gunner, although I don't think it's OP or anything
Nerfing wakeup kicks doesn't make sense because unlike those other games we have counters. Also this is a major fundamental change, I don't see anything like that or counter windows being patched
...But trust me you would miss those strong wakeup kicks when you get knocked down near a wall and your opponent is rushing you
Also I like to point out I don't think anything is wrong with Dragon Gunner. It ALWAYS pretty much been an OH since God knows when. No need to nerf it. I don't think anything in the game should be nerf as Raanu said.
It was a regular throw in DOA2..
It pretty much still had priority over certain attack frames. Still pretty much the same in 5.
Tina running throw shining wizard isn't even an OH :|Turn dragon gunner into a regular throw. Why does a non grappler have an OH, lol?