It looks like Yosuke Hayashi was interviewed over on GameSpot about the Fighting genre (again). He comes off with at least a new analogy to Fighting games in regard to Boxing and talks about the non-traditional features in fighting games and their purpose. It's a nice read for an otherwise lack of news lately (come on Team NINJA, I want a Bass/Lei Fang reveal!!!!).
It's an interesting read as Seth Killian (Capcom community manager) and Mike Zaimont (Skullgirls creator) also weigh in on the genre as well.
Yosuke Hayashi, Leader, Team NINJA
Why do people enjoy fighting games?
I would say that competing against others is human nature. The most primitive form of competition is through fighting. In this way, fighting games are very close to the human instinct, and they don't need to be described in words. So it's for this reason that I believe fighting games are loved and played across the globe.
A new trailer was released from Tecmo Koei, revealing not only a new stage but the return of everybody's two favorite assassins. In what is sure to shock many, Bayman is not wearing his stapled barret and Christie is apparently sporting a bra. Once Mr.Wah returns from his vacation, I'm sure he'll give you a more detailed breakdown however I'll do my best to point how the new stuff.
As we take a look at the new stage, we see the new stage is a battlezone is some rural part of a city. Soldiers are shooting at each other and firing off missles. Enter Bayman, who is sporting a new haircut and Christie, who is still looking rather hot wearing a open blouse shirt showing off her cleaveage and sporting a bra of all things. As the fight begins Bayman shows off some new tools like a forward tank roll that goes into a throw, then follows up with P+K into a throw. We also see his staple back throw is still there as he pulls it off flawlessly. Bayman...
Wow where did the time go? Can you believe that it has already been 2 years since Free Step Dodge was created? Well for one thing I am extremely proud of the accomplishments that we have done in such a short time. Granted, we still have some things that still need to be worked on. It's amazing that our humble site looks like it does today when it started off like this (see photo below).
Matt (Mr. Wah), Chris (virtuaPAI), myself and the rest of the moderation team want to thank all of you for coming to FSD and doing your best to support the Dead or Alive community. We are still a long ways off from even being as strong as we can be but that is something we are always working on. Strengthing and maintaining our small niche community is a top priority here, as well as providing one of the best hardcore Dead or Alive sites around.
However, it can't just be the website that sets the precedent of...
Over at Dead or Alive 5's Official Page, Team NINJA has posted a mini-manual to the demo including some of the system properties, character bios, and a small section of the character's move lists.
In addition, they have provided the link to give them feedback on what you think of the demo or system shown in it. So if you are(n't) happy with something, feel free to voice your opinion to them as they are providing a line of communication to provide your thoughts.
The Dead or Alive 5 Alpha Demo comes inside the Ninja Gaiden 3 Collector's Edition packaging as a downloadable code. Ninja Gaiden 3 will be out in America this Tuesday, March 20th, and in Europe on Friday, March 23rd.
Momiji has 79 moves in DOA5LR. In DOA6, Momiji has 156 moves. Holy shit, that's a lot of moves haha! EDIT: Nevermind it was just an error with the PC version. It was showing Kasumi's "Command List". It's fine now, Momiji has 91 moves listed now.