Team NINJA head Yosuke Hayashi and Ninja Gaiden Director Fumihiko Yasuda were recently interviewed in the February issue of Nintendo Gamer magazine. It was a short interview but here are the two biggest answers out of it:
In answering a question about the Wii U in terms of difficulty in development, Fumihiko Yasuda responded the following:
Fumihiko Yasuda said:
“It’s very easy to develop for. We’re finding it very similar to develop for Wii U as for the Xbox 360 and PS3. …They’ve asked us what we would like to see from the hardware, and when we give them feedback we can see that they’re definitely listening to it and making changes. The hardware is still constantly changing.
In the latest issue of Famitsu magazine, four screens of the upcoming Dead or Alive 5 demo we haven't seen yet were displayed. In them you'll find what I think is Hitomi's win pose showing her all dirty, as well as three other screens of her vs Hayabusa and Hayate vs Ayane.
Page will be updated with higher resolution screens, should they appear.
Over here in the Dead or Alive community, many members think they're in a bubble - that everything that's "gone wrong" with this community, both from a casual and competitive standpoint, doesn't happen anywhere else. This is in part due to the size of the community and limited progression the community has had. However, those of us who have participated in the Fighting Game Community, branched into other games to competitively play, all while still holding a piece of ourselves to the Dead or Alive franchise, have known of the draws competitive play brings and how it turns out our community isn't much different from others. It's easy to think that you're the master of your domain, but not truly realize just how small your domain really is. The Dead or Alive community needs to grow, and the current form isn't able to sustain it - it hasn't been able to sustain it. I look forward to Dead or Alive 5's release, for if it's truly the competitive game Team NINJA wants it to be, then the...
Team NINJA has announced that a demo of Dead or Alive 5 will be available via DLC from the Ninja Gaiden 3 packaging. There will be three separate demos available. The regular version of Ninja Gaiden 3 will contain either a demo of DOA5 with Hayate and Ayane playable, or Hayabusa and Hitomi playable. The collector's version of Ninja Gaiden 3 will contain a third demo that has all four characters playable, a NG3 figure, a NG3 artbook, and a NG3 soundtrack cd for the price of $100.
How the differring demos are dispersed depends on region:
North America will be receiving Ninja Gaiden 3 on March 20, 2012. Those who pre-order the title from Amazon will receive the Hayate and Ayane demo. Those who pre-order the title from GameStop will receive the Hayabusa and Hitomi demo. Those who pick up the Collector's Edition from GameStop will receive the All Character...
As controversial as the topic of sidestep attacks costing meter is, I don't think it should've been TN's main attention point, at least not this early into the game's lifespan. There are still quite a few bugs that need fixing. Luckily some of them have been fixed, but not all of them.
Mileena fans are a trip, they play the character for 2 years in MKX saying the character is unviable bottom tier, but then the best UK player picks her up and does so well with her NRS had to nerf her in the final patch, so never listen to what Mileena players say, they have no clue what they're talking about