DrDogg
Well-Known Member
And I'm just being realistic when I'm saying holds in stun are here to stay, and if you don't like it then I recommend that you jump ship and play something else because Doa5 won't be the game for you (most likely).
I've stated many times that I will not be playing DOA5 if it doesn't take a far enough step in the right direction.
There's no point in argumenting about it back and forth because nobody here has the authority to get shit done.
You should probably do some homework before making that kind of statement.
If you want to keep hoping then that's up to you...
I'm not "hoping" for anything. I'm stating what the problem is and the fact that it needs to be addressed. If it gets changed, we have the potential for a tournament scene and I will play the game. If it doesn't get changed, then we have no chance at a tournament scene and I won't play. It's very straightforward.
However new systems does not equal to better systems, just like how SC5's new systems aren't better than how it used to be where good movement was more rewarding and the GI system was more fun and intuitive to use than the just guard system will ever be. SC5 is a pretty good game, and it's more balanced than what sc4 was. But that doesn't change that the system is less fun to use than it was in sc2/3/4
I didn't play SC2 or SC3 at a competitive level (I didn't play SC3 at all), but I prefer SC5 to SC4.