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synce

Well-Known Member
lol NOW he says Ryu's drill kick is OP? What kind of testers do they employ there if he doesn't realize this stuff until seeing youtube combos? :p

I'm excited to hear about Bayman's buffs though. He's always been too weak, keeping OH's almost exclusive to grapplers should give him a chance to shine
 

Raansu

Well-Known Member
lol NOW he says Ryu's drill kick is OP? What kind of testers do they employ there if he doesn't realize this stuff until seeing youtube combos? :p

I'm excited to hear about Bayman's buffs though. He's always been too weak, keeping OH's almost exclusive to grapplers should give him a chance to shine

He didn't say anything about it being "OP." He said he feels it "might" have too high of a launch height for tag mode and that he wants to go back and look at it further. You guys need to learn how to read.

Whats really funny is people bitch about stuff and then a developer talks about something and people freak out.
 

PhoenixVFIRE

Well-Known Member
He didn't say anything about it being "OP." He said he feels it "might" have too high of a launch height for tag mode and that he wants to go back and look at it further. You guys need to learn how to read.

Whats really funny is people bitch about stuff and then a developer talks about something and people freak out.
Honestly, I'm not surprised that they feel it's too high. The air bounce is a bit sick and probably have some LONG combos like in DOAU2.
 

CyberEvil

Master Ninja
Staff member
Administrator
Premium Donor
Drill kick? I wasn't aware anybody ever called it something besides "handstand." Bizarre. In any case, it was always a free relaunch in 3 and 2U, so I see no reason it shouldn't be a high juggle here, either.
 

Matt Ponton

Founder
Staff member
Administrator
Standard Donor
Probably one of those moves that make sense in singles to allow for his air throw but just causes too much trouble in tag. Like Bass' :6::P::K: from DOA3.
 

EMPEROR_COW

Well-Known Member
Premium Donor
Probably one of those moves that make sense in singles to allow for his air throw but just causes too much trouble in tag. Like Bass' :6::P::K: from DOA3.

if i recall it had like semi infinate properties ... that move was nuts ... lol !!
 

UncleKitchener

Well-Known Member
Standard Donor
Right now, I don't see this game bombing necessarily, but it could take a similar route to SCV where the the hype died after a few months of tourney play and most people felt turned off. Yes, it will sell, because it is a cross-platform game and TC will probably pump more money into advertisement. Most people have played DOA2 back in the day.

Though I still don't see that helping much. The game may never be in any UK major, realistically. I just don't see this really happening.

Probably one of those moves that make sense in singles to allow for his air throw but just causes too much trouble in tag. Like Bass' :6::P::K: from DOA3.

Or his :9_: :P: :K: for that matter. That was a really silly combo extender.
 

DrDogg

Well-Known Member
DOA5 does have the advantage of being a relatively "new" experience... in that DOA4 is now closing in on 7 years old (we're not counting DOAD). If people want SF, they have a wide variety of options, all that have come out somewhat recently. Same goes for Marvel and even Tekken. If you've been wanting something different, or just a DOA game in general, and don't have a 3DS, you've been left out for nearly a decade. That will factor in a bit, it's just a matter of how much.
 

Rikuto

P-P-P-P-P-P-POWER!
I wonder if that will hurt the game as well. SF was always an iconic household name, much like MK. It was an American culture thing. It's easy for those games to make a comeback in a big way when they get things right because word of mouth spreads stupid fast with a base that large.

DOA isn't exactly a household name.... there's people growing up who don't know WTF it is thanks to this giant 7 year gap and lack of tournament interest. Worse yet is the bad reputation it sustained earlier is working against it via word of mouth as well.
 

CyberEvil

Master Ninja
Staff member
Administrator
Premium Donor
Weak advertising hasn't helped. The most memorable tagline the DoA franchise has ever gotten was "She kicks high." This is not a good thing.
 

grap3fruitman

Well-Known Member
Standard Donor
Worse yet is the bad reputation it sustained earlier is working against it via word of mouth as well.
DOA has a terrible reputation, deservedly so. DOA5 really has quite an uphill battle going for it. The best way would be to fix the issues a lot of people have with the series and then take that build to a tourney and get it on stream with the devs and knowledgeable players talking about positive changes to the game and how they're making it a fighting game that can actually be taken seriously. There's no better or worse way to sell your game than word of mouth. TN keeping silent like they are isn't going to change anyone's minds.
 

Black Dragon

Active Member
That's way too radical for a dev team that's gone through a major shift ATM. However, the fact they are using Twitter to communicate to their fans is a start.

Maybe on DOA6 they could do what you've suggested.
 

Berzerk!

Well-Known Member
Whether previous incarnations of DOA deserve a poor reputation or not (really, DOA3 on Xbox? And Among the majority-buying public, DOA4 is considered a fun game), this is a fresh start for DOA and as core members of the community we need to get behind the game, support it, and talk it up sensibly - give it the benefit of the doubt - until proven wrong post release.

If the game is good and we're grumbling and casting doubt, it doesn't help the concentric circles of interest from outside of the core.

That said, it should be noted the positivity towards the game whenever its featured on SRK and certainly via other games media. The fighting game scene now has changed and is more open to new games more than before.
 

Awesmic

Well-Known Member
Standard Donor
Very depressing to read, this Page 36.

Whatever happened to being cautiously positive?
 

DyByHands

Well-Known Member
Ive yet to read anything positive here... Except for people liking DOA. But, even that normally isn't very positive. ;)
 

grap3fruitman

Well-Known Member
Standard Donor
Maybe on DOA6 they could do what you've suggested.
See you in 2019 then! =P

we need to get behind the game, support it, and talk it up sensibly - give it the benefit of the doubt - until proven wrong post release.
I was burned so badly by DOA4 that I'm not going that route again. I'm being as critical as I am because I don't want a repeat.

If the game is good and we're grumbling and casting doubt, it doesn't help the concentric circles of interest from outside of the core.
Well we don't know if it's good and TN is keeping awful quiet which isn't a good sign. I think E3 will make or break DOA5 for me.

That said, it should be noted the positivity towards the game whenever its featured on SRK and certainly via other games media. The fighting game scene now has changed and is more open to new games more than before.
d3v has been trying to give DOA5 a lot of positive light on SRK but I don't believe that for one second that the majority of SRK feels differently about DOA than they did before and that those guys are open to new games.

Whatever happened to being cautiously positive?
What do you mean what happened to it? When was I ever cautiously positive? =P
 

Rikuto

P-P-P-P-P-P-POWER!
Positivity is the delusion I choose to live in when I can't stand the depression any longer. It's the escape, not the standard.
 
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