hey all, long time no see
There are a couple of hidden buffs that i didn't see listed yet:
has been sped up. It was useless in DOA5 because it was +2 on hit, it is now +14 on hit, making the followups usable. I've been using it today and i find it a fair mixup with
, which everyone and their mother can hold.
got a range increase, don't know if anybody noticed. It's actually not bad to throw out every now and then right outside of mid range. Caught quite a few attacks today, could never say the same about it in 5.
I know it's been mentioned that
causes a stun reset,
does the same thing as well, don't know if it was like that in 5.
is no longer a NC, but BT
is.
is still a Natural Combo too and still leaves you at +9.
I am LOVING the new BT OH, so fun. It looks swag as hell too; I like using it after SS
,
, or even a splash feint for extra style points.
It's a pity about the
nerf, i don't even use it anymore; it's way too much of a liability.
was one of my favorite ways to harass people too. The nerfs would've made more sense if the followups were improved, but alas, they're still shit.
Even tho wakeup
was nerfed, it's still a pain in the ass for people to deal with, and still a great way to bait a low hold, which is great for our low OH. I feel bad for people stuck in the corner with Lisa knocked down, they still get fucked even if the stun is nerfed. In fact, if you hit somebody with this, they are at perfect range for
.
FT nerfs suck, but that got nerfed for everybody.
Overall, i love Lisa atm. In fact, I like her better than vanilla. She's still strong and now you are forced to be more tricky, instead of braindead spamming
and getting easy peasy half life combos. The
nerf doesn't even matter imo, it still works on CH so it still has its place.
She is still badass, and more importantly, still hella annoying to deal with, which is all that really matters imo lol