Day 3 of IPL's 12 Days of DOA: Leifang Breakdown

Looks like Day 3 of IPL's 12 days of DOA is here. We're getting one step closer to those double-digits. This time, DrDogg has given a breakdown of the current revision of Leifang. Leifang has traditionally been a character who relied on various holds including parries, sabakis, offensive holds, and advanced defensive holds to really bring the pain and mind games towards her opponent. One last thing to note is that she's apparently had a change to her name. In previous Dead or Alives she's been "Lei Fang". However, this time it is one word: Leifang.

It looks like she's added some new techniques to her repertoire. Jump over to IPL's website to read over DrDogg's breakdown.

leifangt.png

DrDogg said:
Leifang is shaping up to be a formidable opponent in Dead or Alive 5. Playing against her is not going to be an easy task. She can go under high attacks and throws with ease, so you won’t be able to focus on them for a bulk of your offense. In addition, you’re going to have to know when she can use her parry during a combo string. This will delay your response after blocking one of Leifang’s combos and give her a chance to stay on the offensive. If you just stand there, she can use a throw that leads into a full combo, or a combo throw for big damage. You really have to pick and choose when and how you attack Leifang.

Source: IGN Pro League via DrDogg
 
See with Jann Lee, "Lee" is his family name and "Jann" is his given name. The mistake with "Lei Fang" was that they made it appear to be the same case, but we know that "Leifang" is simply her given/first name and we don't know her last/family name since TN has only given that to certain characters.

So yeah, Jann's last name is Lee so the way it's written is fine.
 
See with Jann Lee, "Lee" is his family name and "Jann" is his given name. The mistake with "Lei Fang" was that they made it appear to be the same case, but we know that "Leifang" is simply her given/first name and we don't know her last/family name since TN has only given that to certain characters.

So yeah, Jann's last name is Lee so the way it's written is fine.


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haha I couldn't help myself.
 
Strategic wise, She is capable of option selecting out of her Parries. This gives her a huge advantage. If she uses an attack out of Parry, it will:
  • Interrupt Her opponent's Attack
  • Interrupt her opponent's Throw
This forces her opponent to pretty much block. It also give those strings with parry endings technical frame advantage. With a good user, Lei Fang could be very high on the character list.
 
Is it just me or is it backwards that she gets less advantage on her parry if she catches an attack earlier?
 
Is it just me or is it backwards that she gets less advantage on her parry if she catches an attack earlier?
-He is basing his finding on the "animation" and not the frames. If it was going by frames, the earlier you catch the attack, the more frame advantage you would get. Her Parries worked similar in Doa4, but it was for Damage output.
 
Strategic wise, She is capable of option selecting out of her Parries. This gives her a huge advantage. If she uses an attack out of Parry, it will:
  • Interrupt Her opponent's Attack
  • Interrupt her opponent's Throw
This forces her opponent to pretty much block. It also give those strings with parry endings technical frame advantage. With a good user, Lei Fang could be very high on the character list.

I don't follow you. Are you saying if the parry connects you get the option select? If the parry connects you'll get a guaranteed follow-up most of the time. If it doesn't connect she won't be at advantage and therefore will only be able to use the offensive hold (which can be high crushed) or be forced to block or take a hit (depending on how fast the opponent reacts).

The parries at the end of strings do not give her "technical" frame advantage. An astute opponent will just use a kick or any low attack to beat out the parry every time. It will force the Leifang player to stop using the parry and instead either block or go for an advanced kick counter.

Is it just me or is it backwards that she gets less advantage on her parry if she catches an attack earlier?

Her parry animation completes no matter what. So say the animation is 30 frames, if you parry on the 12th frame, Leifang still has 18 frames of animation to complete before she can attack. That cuts into her frame advantage. If you parried on the 25th frame, only 5 frames of the animation are going to cut into the advantage so you end up with more advantage.

-He is basing his finding on the "animation" and not the frames. If it was going by frames, the earlier you catch the attack, the more frame advantage you would get. Her Parries worked similar in Doa4, but it was for Damage output.

You should really give me more credit and stop assuming things. >_> I'm not basing it on the animation, I have the frame data. I mention animation in the article because it's on IGN and is geared toward a wider, more casual audience.

See my reply to CE for a frame-based description of how the parry works...
 
Alright Doc, makes sense. I was assuming that the animation would stop upon connecting with an appropriate attack. Gotcha.

EDIT: Oh and speaking of giving you credit, remember when you walked by me at Evo and asked why I was gambling? Literally five minutes after you left I won like $4,000. GG. I credit you with reminding me that I should blow through what I had put in more quickly so I could get back. You don't get anything for said credit beyond knowing you helped me in some way, but there you go. Kudos and thanks.
 
Dogg... I was messing around with Lei Fang...
You forgot to mention that she's probably the only character that can hold from backturned stance !!!

She has a Mid and a Low hold from back turn ... no high though ..
they are identical to her forward parries, so the mid parry actually beats both punch and kick from back turn!!!!!!

Because it is similar to her parry, she cannot punish if she was stunned in backturn.


also her new sabaki stance parries high and mid punches only. kinda like hitomi !


UPDATE:
Leifang has new string:
- :1:KP (low-high)
 
You forgot to mention that she's probably the only character that can hold from backturned stance !!!

I didn't forget to mention it, I just don't see it as a positive in most situations (and it's not new I don't think). I try to keep the articles as positive as possible and leave out most negative aspects of the characters because the casuals don't really care about that stuff.

Leifang can enter BT off of 9 attacks (one being a BT attack). Of those 9 attacks, only one is safe and the opponent isn't likely to attempt an attack after it's blocked because it has a follow-up. So unless the opponent puts Leifang in a BT position, the BT counters aren't particularly useful.

Instead of explaining the limited situations in which they would be useful, I just didn't include that factoid in the article.

also her new sabaki stance parries high and mid punches only. kinda like hitomi !

I mentioned this in the article.
 
I didn't forget to mention it, I just don't see it as a positive in most situations (and it's not new I don't think). I try to keep the articles as positive as possible and leave out most negative aspects of the characters because the casuals don't really care about that stuff.

Leifang can enter BT off of 9 attacks (one being a BT attack). Of those 9 attacks, only one is safe and the opponent isn't likely to attempt an attack after it's blocked because it has a follow-up. So unless the opponent puts Leifang in a BT position, the BT counters aren't particularly useful.

Instead of explaining the limited situations in which they would be useful, I just didn't include that factoid in the article.



I mentioned this in the article.

I am not trying to discredit you or call you out.. I'm just trying to add to the info for the guys here since I'm kinda able to answer a few questions now.

I think you're doing a great job with the articles.
as for the holds they are extremely useful because they give the much needed safety to her backturned state.. the thing about them is that because it is similar to her forward parries, it at least resets the situation to have her facing the opponent again without doing damage.. which is fucking great !
 
He explained, in the post you quoted, why he didn't include the BT stuff. The short version, just so we can get it out there again, is that Leifang simply shouldn't be going to BT at all. Not worth mentioning at this stage because it's unsafe except in one case where the opponent should be respecting a follow up anyway.
 
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