Wanted Balance Changes

Dan

Member
What do you guys want the most in the new Patch?
Buffs, Nerfs, New moves/strings/throws?


I would love to see Rachel (who only have 65 moves) to have a Critical Burst Jumping Mid Kick. Most her Moves Are mid punch & Gets Easily Countered
 

Argentus

Well-Known Member
Id like to be able to go straight into the beat down from milas air hold. Why does she not continue the beat down despite the hold ending with the mount?

Give leon more mount opportunities like Mila has, like tackle from sidestep and string cancels.
Let Leon link arm grenade into Dervish throw as a combo grab.

Switch Ryu back to handstands instead of teleports.

Shouldn't this go in system discussion?
 

LarsMasters

Active Member
Akira should have a normal Moko back; Kaiko throw followup to Teishitsu Dantai and Hazanko; and a charged version of Koboku

Also, that Hayate, Ayane, Kasumi, Hayabusa, Momiji, Alpha-152 needs a projectile move (all normal, good for juggle) (only Alpha-152 (also Hayabusa & Hayate during tap frame) who has Raidou's level)

Even Honoka should be turned into a Shoto as well, based on her favorite video game characters
*projectile (236P+K (tap for fast range))
*anti-air (22P+K (hold for 2 more hits))
*hurricane kick (214H+KKK))
 
Last edited:

XZero264

FSD | Nichol
Premium Donor
More frame advantage on Leon's charged strikes (or make them unblockable) and a universal change so that players charging strikes cannot be thrown while charging or change it so that a "tapped" charge strike is not 0 frames until right before the strike is active.
 

UpSideDownGRUNT

Well-Known Member
Literally anything positive for Ein, I will take gladly.

Best case scenario:
we'll get more stuff posted from TEotKM
Worst case scenario:
He gets nerfed or almost pointless buffs.

The biggest buff I want is for the XB1 netcode to not be garbage and so I can have more than a 1-2 bar with literally any EU player that should be 3-4.
 

crapoZK

Well-Known Member
Standard Donor
Zack:
  • DOA2 7P to return. No sabaki, no stun, just raw.
  • DOA2 4T to return. Because Zack doesn't have a 4T for some stupid reason. Everybody else has.
  • 6H+K to guard break, but only have +1 advantage (Like his SS K)
  • DOA4 236PPP and [Funky Roll] K to make a return into the scene.
  • PPKKK should combo like in DOA3 on NH (As in if that first K hits, you cannot hold the rest of the string until the last K)
  • 8P to SDS on a crouching foe or counter hit.
EDIT: A few characters lack a 4T actually...
 
Last edited:

Argentus

Well-Known Member
More frame advantage on Leon's charged strikes (or make them unblockable) and a universal change so that players charging strikes cannot be thrown while charging or change it so that a "tapped" charge strike is not 0 frames until right before the strike is active.
I'm all for the unblockable route. That's his huge charged attacks are supposed to work anyway, to compensate for their slowness.
 

crapoZK

Well-Known Member
Standard Donor
Except Ein (not trying to be a smartass). It's funny when I 4T to punish and end up just getting his T, then I remember he is gimped.
Oh shit yeah. I forgot about Ein's lack of a 4T. Did he have one before DOA5U?
 

XZero264

FSD | Nichol
Premium Donor
I routinely forget he has a 214T and despite actually being a good throw it more or less is only good for positioning purposes and floors. Maybe remap 214T to make it 4T?
 

crapoZK

Well-Known Member
Standard Donor
Ein Had a 4T until DOA4, then his 4T became 6T and his 6T became a 66T OH.
I get you. Ein is the only character in DOA that I know NOTHING about so thank you guys.

EDIT:
I routinely forget he has a 214T and despite actually being a good throw it more or less is only good for positioning purposes and floors. Maybe remap 214T to make it 4T?
That'd be cool actually. The additional 21 input isn't really needed for that throw in particular
 

KING JAIMY

Well-Known Member
Oh shit yeah. I forgot about Ein's lack of a 4T. Did he have one before DOA5U?
Rig and Jann Lee also don't have 4T's. Both are not focused on throws (I believe it's the same for Zack and Ein) so that could be a reason why they don't have a 4T.

On-topic, I want to see:

- Buffs for Honoka
- Buffs for Raidou
- Buffs for Brad Wong
- Buffs for Eliot
- Buffs for Nyotengu
- Buffs for Phase 4

- Nerfs for Christie
- Nerfs for Gen Fu

Nothing in particular I can think of at the moment but I think these changes should really help balancing the game better by closing the distance between the tiers.
 

SilverForte

Well-Known Member
Yeah I want a buff for genra: put him in the game.

Seriously I'm expecting some changes for Raidou and Honoka based on TN's track record with patches, hoping for good changes.
 

WAZAAAAA

Well-Known Member
Except Ein (not trying to be a smartass). It's funny when I 4T to punish and end up just getting his T, then I remember he is gimped.
Jann Lee, Alpha-152, Rig, Pai and Raidou, together with Zack and Ein all lack of a 4T.

Not sure if it's a negative thing or not, since neutral throws are the fastest and can "punish" more attacks.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top