The Art Style and Graphics Discussion

Argentus

Well-Known Member
not to forget...

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....right, I was about to say something.

Um...something about how I don't care about realism but....uh...I feel that would be lying, now.
 

Tyaren

Well-Known Member
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Graphically the stages of Last Round are actually slightly improving:

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More polygons, more objects and details and even the textures aren't that pixelated anymore. There's even some bump and normal mapping and some other shaders going on there. For example the sand.
 

Russian-chiropractic19

Well-Known Member
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Soul Calibur 4 was already a stunner and that game was released 2008, one year before Tekken 6 vanilla version. Soul Calibur 6, if it ever is announced, will probably be the prettiest 3D fighter for a long time. :)

i think they saved money that was supposed to be used to design the faces for improving the graphics. maybe its because all the create a characters running around but all of the faces seem very similar.
 

Tyaren

Well-Known Member
Standard Donor
The Last of Us on PS3 had some of the best looking character models of the last generation consoles. Here's how they were constructed:

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They have just as many polygons as the ordinary DOA5 character model (about 30.000-40.000), but look much more impressive.

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Let's see, what magic Naughty Dog can do on the PS4. :D

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Argentus

Well-Known Member
See that's what I mean. Realistic doesn't impress me anymore. Realistic is just a given now. Yeah its impressive on a technical level, but not visually, for me.
 

Tyaren

Well-Known Member
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See that's what I mean. Realistic doesn't impress me anymore. Realistic is just a given now. Yeah its impressive on a technical level, but not visually, for me.

Oddly, for me it is. I also love to stroll around in The Vanishing of Ethan Carter or Skyrim...even though I could just get out and be in a real forest or see real castles and medieval villages...

Surroundings of my city:

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But in-game it would be even more incredible, I don't know. XD
I got so exited, when I saw the large medieval city of the Witcher III:

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Jadeinchains

Well-Known Member
Oddly, for me it is. I also love to stroll around in The Vanishing of Ethan Carter or Skyrim...even though I could just get out and be in a real forest or see real castles and medieval villages...

Surroundings of my city:

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But in-game it would be even more incredible, I don't know. XD

Wow that looks beautiful. The grass is actually green and there isn't broken bottles lining the roads.
 

Tyaren

Well-Known Member
Standard Donor
I'am just comparing it to Glasgow.

Glasgow is just a little bit bigger than my city (100k) and these little town/villages (1-2k). ;) Also, we are German, everything has to be squeaky clean and in order or we get anxiety. We also call the police, if the neighbor's cat dumps on our beautifully green lawn.
 

Jadeinchains

Well-Known Member
Glasgow is just a little bit bigger than my city (100k) and these little town/villages (1-2k). ;) Also, we are German, everything has to be squeaky clean and in order or we get anxiety. We also call the police, if the neighbor's cat dumps on our beautifully green lawn.
A Dirty bomb could go off in Glasgow and no one would notice. But for the sake of getting back to the topic if what you were saying is that some times photo realism can look better than the real thing then I would agree.
 

Argentus

Well-Known Member
Oddly, for me it is. I also love to stroll around in The Vanishing of Ethan Carter or Skyrim...even though I could just get out and be in a real forest or see real castles and medieval villages...

Surroundings of my city:

img


14241854926_481552eef4_b.jpg


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But in-game it would be even more incredible, I don't know. XD
I got so exited, when I saw the large medieval city of the Witcher III:

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This is where I grew up

Omg your home is so pretty.

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I miss living in the country.

Although growing up there is probably why I don't see wilderness as anything special in videogames.
 

Tyaren

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Standard Donor
Interesting presentation (first ten minutes) of Final Fantasy XV's tech and art design from Gamescom. Unfortunately everything is in German and the spoken Japanese is also only subtitled in German. Still here a link:


Luuuv the concept art, wish I could paint like that. :/
 

Argentus

Well-Known Member
Interesting presentation (first ten minutes) of Final Fantasy XV's tech and art design from Gamescom. Unfortunately everything is in German and the spoken Japanese is also only subtitled in German. Still here a link:


Luuuv the concept art, wish I could paint like that. :/
I really don't like the guys, as a group. They come across like a boy band. Past ffs had characters more varied.

Still live the mechanic girl though. Right to my tastes :3
 

KasumiLover

SovereignKnight_
Premium Donor
All of these nice pictures are simply wondrous! I hope that when I become a game developer, our graphical prowess will have improved significantly by then. I could literally just spend hours gawking at how beautiful current Gen graphics are.♡_♡
 

Chapstick

Well-Known Member
I played DOA2H earlier and I'm not surprised Itagaki ditched PS2 after how it turned out looking. Curious what they could have done with it if it was made later in the PS2's lifespan and they didn't fuck up the whole game with bad lighting.
 
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KasumiLover

SovereignKnight_
Premium Donor
I played DOA2H earlier and I'm not surprise Itagaki ditched PS2 after how it turned out looking. Curious what they could have done with it if it was made later in the PS2's lifespan and they didn't fuck up the whole game with bad lighting.
The lighting in the game was too claustrophobic for me...I would get headaches from playing DOA2 first and then playing DOA5LR after that.
 

Chapstick

Well-Known Member
The stages were also meh for me but the bad lighting and its effects on the colors are probably part of that. Like demon church's colors were absolutely horrible tbh my eyes hurt. I feel obligated to say I liked aerial gardens because everyone else does but this sunset version was eh. I liked the night version though. Koku An is my favorite I think with the sleek clean inside and the outside garden with that bright pop of red from the tree leaves against the white walls. I've never played ultimate but from what I've seen I love the snowy version too.
 

KasumiLover

SovereignKnight_
Premium Donor
Y
The stages were also meh for me but the bad lighting and its effects on the colors are probably part of that. Like demon church's colors were absolutely horrible tbh my eyes hurt. I feel obligated to say I liked aerial gardens because everyone else does but this sunset version was eh. I liked the night version though. Koku An is my favorite I think with the sleek clean inside and the outside garden with that bright pop of red from the tree leaves against the white walls. I've never played ultimate but from what I've seen I love the snowy version too.
You should seriously play Ultimate, the game is so pretty and it's like a DOA2 version of DOA4, and there's so many outfits to unlock. The stages also feel..should I say more lively? They don't feel as bare and desolate as DOA2, which is comforting. I know of a website that I got my copy from that only cost like $3-4.
 

Tyaren

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OMG, yes, DOA2 Ultimate is still such a pretty game! A good case for Argentus, that a more stylized approach might be in some ways superior to realistical graphics or more advanced technology. IMHO Ultimate looks better than both DOA4 (stylisticly) and DOA5. An original Xbox game has better stage textures than a Xbox360 and XBone game. XD
 
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