synce
Well-Known Member
Wow for a second I thought someone imported the actual Lili model. Nice job
Thanks a lot!Fixed my Marie Rose Mod
Hair
https://mega.nz/#F!gIM2RBLb!ZDYbOuS8xG_w1XjPoBCrhg
Costume Both Black and White versions are in here
https://mega.nz/#F!sQVF2YTC!6uYJh0J4X6lKOeM7eYNm4Q
Thanks a lot!
but hair files seems unchanged, what was exactly fixed if not a secret?
Someone shared "Musclemen" mod, honestly i forgot where i took it. This works only via uMod. Is there any other way to use it?
http://www.mediafire.com/download/l7kbh4yrss8nbp4/MuscleMen_(umod_only).zip
Someone shared "Musclemen" mod, honestly i forgot where i took it. This works only via uMod. Is there any other way to use it?
http://www.mediafire.com/download/l7kbh4yrss8nbp4/MuscleMen_(umod_only).zip
All men. Muscled body appears when activated in umod. Much more impressive than standard mens' skinWhich character is it for ?
As KasumiLove said I fixed some bugs in the costume itself , the hair is the same ,Thanks a lot!
but hair files seems unchanged, what was exactly fixed if not a secret?
If anyone want to adapt tekken's characters, there are XNALARA models in this page
Firt, convert the XNALARA model to OBJ. Then, open in Blender y save the part of costume as TMC mesh. Later, change dimensions of TMC mesh and transfer weights of the part of costume that you going to replace in DOA modelYou should try to do jann lee as Jin Kazama or Hayate as Hwoarang.
How do you import these models in the game ?
Dude! That is sick!
Maybe it's a bug of exporter plugin, i think you should ask the author of that plugin (in japan forum ) and provide him your filesone question..
i import obj format.
and export tmcmesh.. it's crack.
how to fix it?
my blender tmcmesh importer/exporter version is 0.3.1
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