and heres a long ass video about guilty gears art style
I doubt DOA6 will be a completely rebooted overhaul you think it will be, just look at the gap between DOA3(og xbox) and DOA4(360) or even NG:Black compared to NGII they were a minor upgrade despite the later sequels being built from the ground up on a newer gen console. i expect the same for DOA6 compared to LR. accept with higher texture resolutions, AA, and bigger more interactive environments slapped on.
They probably won't stop here either. Games always look miles better post release than when they're first displayed. For DOA, I hope they still continue to keep the art style they have now, because it makes it easy to identify the game and show it's own unique graphics style.Moving this post to this thread, as it's more appropriate in here:
Wait, you are talking about the games having the same art style. Yes, the art style stayed the same, but the games were still completely new and all graphical assets (character models, stages, textures...) were new. These character models superficially look the same, but they are still different character models, which take time and money to develop:
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If you think, Team Ninja will get away with using the same character models as well as the same stages as DOA5 for DOA6, just with higher textures resolutions...lol. That is actually not how video game developing and marketing works...
Better graphics do sell games! I know, there are purists, annoyed with all graphical talk and dick measuring, but it is a fact, that good graphics sell games. It's what you can convey the easiest to the potential customer in trailers or with screens. Especially Team Ninja was always famous for upping their game regarding graphics and they will again.
At TGS we got a good glimpse, of how DOA6 characters will probably look like with NIOH's protagonist, William:
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It's the same art style as DOA5 and he looks like Bayman wearing Brad's wig, but this character model features at least double, probably even triple (if we are talking about male characters) the polygons, animation bones, texture quality and shaders of DOA5 models. Again, a model like this is very expensive and time consuming. You won't see 35 of these in DOA6 at release.
The game is really beautiful...it's the only reason why I stop playing SC4 and still play it. The skin textures wet also amazing, and the hair physics vastly improved along with all the cloth textures and movement. The characters emotions (not the custom characters, who didn't change emotion other than smiling) were also really well done and vivid.Oh sweet, sweet SC5 stages... *__*
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Technically (artistically too of course) they still hold up to any other current console generation fighter. I can't even imagine how good SC6 stages might look like...
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HHD takes the creative aspects of New Leaf and greatly expands upon them while removing everything else. If you're not super into the creative side of AC I think it'd get boring quickly but nonetheless it's a fun cute gameIs HHD better game play better than New Leaf?
So alternatively, what you're saying is if designing things was my favorite part of AC, and I really hated all of the real-time management that the other games required, I should totally get this?HHD takes the creative aspects of New Leaf and greatly expands upon them while removing everything else. If you're not super into the creative side of AC I think it'd get boring quickly but nonetheless it's a fun cute game
I guess so. This game was pretty much made for the people that love designing and implemented a lot of fan ideas I've seen since New Leaf's release and then some.So alternatively, what you're saying is if designing things was my favorite part of AC, and I really hated all of the real-time management that the other games required, I should totally get this?
I found this house I really liked online and unfortunately the game doesn't let you take pics of other people's houses so I had to use my phone :/
Edit- found a workaround
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^this is originally a blank lot with just grass, very creative use of the space and great custom designs.
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^restaurant within the house
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^beachside restaurant made by the same person, this started out just a room with wood walls and a wood floor.
And to show the game isn't all cute here's some screenshots from an abandoned hospital themed house (made by another person)
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^the walls are a custom design, there's no blood splatter wallpaper within the game lol
Sorrry buddy gaming PCs can already do this.Most beautiful nature in gaming...even more beautiful with PNGs.
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I imagine, each open world game will look like this on PS5. :3