When do you think DOA6 will be released and what do you want to see in it

Release date predictions

  • 2014-15

    Votes: 9 7.9%
  • 2016+

    Votes: 105 92.1%

  • Total voters
    114

P2p1mbs

Well-Known Member
I spoke to Rikuto about this via a stream one time. If anything, what if they make a separate game that's solely for tag. Imagine a game where there is focused balance on one game that's completely tag since solo is more heavily focused than tag in the previous DOAs.

DOA (Game one)

DOA: -Insert Tag edition here- (Game two).

That's copying Tekken a bit too much don't you think? If TN ever consider a separate DOA fighting game series/spin off, I would rather they try making a 2.5d DOA.
 

DestructionBomb

Well-Known Member
Standard Donor
It's not copying Tekken if the actual overhaul mechanic is different. Copying (or any sorts of copyright) is taking either a slogan or a named title. The issue here is that these players want to make tag a "legitimate" thing. What exactly are other methods to do that? it is -possible- make another game out of it, the curious question is whether or not the individuals will buy the version since they know there is a tag on the default build from solo.

Now which one do people want, a solo type game that also has tag with minimum focus on balance and less features within tag? or a completely different one that focuses on tag completely with more ideas for features (tag gravtures) and stage focused things. This pleases both sides since you also have those players that "only" play tag that complain about tag balance. If DOA is taking bash for a similar version to Tekken's tag tournament versions, then 2D fighters would of been no exception in similarities to creating team fights to other 2D fighters.

See now if it were up to me, I would say "Who cares about Tag." yet I still find it in my cold heart to solve some issues that are still issues till this day.
 
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Dark-truth

Well-Known Member
I don't like tag mode myself either but its as much a part of the series as the big boobs so I would prefer it stays too (and why Marie should go; those tiny tits have no place in this series*)

*I LIKE Marie, I'm being sarcastic, ok
I like Marie's personality

I spoke to Rikuto about this via a stream one time. If anything, what if they make a separate game that's solely for tag. Imagine a game where there is focused balance on one game that's completely tag since solo is more heavily focused than tag in the previous DOAs.

DOA (Game one)

DOA: -Insert Tag edition here- (Game two).

I don't see why not. I'll even buy it.



Ha, those ryona videos will have more views and google images than any other DOA game if Zack Island was a tag stage. Such overshadow.
If Zack island was a tag stage then the swimsuit could be use in tag and not look awkward. It's pretty awkward fighting in a swimsuit on a stage like The show or something.
 

Aven Kujo-Gin

Well-Known Member
I would like to see a reinvention of the wall mechanics. I feel like it's kinda weak, in comparison to other games like Soul Calibur or Tekken. I don't want the wall to be like older DOA games, but something like other 3D fighting games. For example, I would like to be able to do a wall combo after a juggle and after performing some throws(Like leon Desert Falcon). That would make it more dynamic. Of course, the damage need to be reduced in order to not make it broken. I know DOA is not suppose to be like that. And even if I would like to see something like that, I don't know if such thing would work.
 

Project Bokuho

Lady Helena's Pet
Premium Donor
I would like to see a reinvention of the wall mechanics. I feel like it's kinda weak, in comparison to other games like Soul Calibur or Tekken. I don't want the wall to be like older DOA games, but something like other 3D fighting games. For example, I would like to be able to do a wall combo after a juggle and after performing some throws(Like leon Desert Falcon). That would make it more dynamic. Of course, the damage need to be reduced in order to not make it broken. I know DOA is not suppose to be like that. And even if I would like to see something like that, I don't know if such thing would work.
When you mention Soulcalibur and Tekken, I hope you don't mean SCII and Tekken 4. Wall combos were not guaranteed and could be escaped in those specific games.
 
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