....So I think I am able to make out Naotora's literal buffs this coming patch:
☆PPP, 66P, PPK, 6PKK, and 4KK will now launch higher making them better if they hit in neutral and possibly even better on counter hit.
☆6KK and 6KKKK are now hard force techs instead of light ones.
☆KK6K and 9K are safer on block at -9, -8 from a distance.
☆6KKK safer at -12 on block.
☆236K and KKK6K now have better refloat making it easier to confirm the second kick instead of it being very strict to pull off.
☆K is now a tracking move and safe at -5 meaning it's safer to free cancel from and can be used as somewhat of a baiting poke.
☆KKKK6K now has better launch...it's still absolute garbage as a mix up however.
☆The IFC P+K attack has been modified but how exactly is still kinda vague. Either Naotora is left in a squat position or something, but either way it's not a buff since she can always be punished by this.
☆Back K and P had some irrelevant bugs fixed.
☆Back 4P has a better launch.