DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

Sotherius

Well-Known Member
So, the fan throwing is a high or mid?

I assume it is a high, so wouldn't crouch dash avoid it while giving you the punish window?
 

Shiranui

Well-Known Member


Heres the same video without the staggers guys.
Hakuro no Mai is one of her holds!
mai97hak1.gif

minute 7.00
 

SilverForte

Well-Known Member
As a genra player I have a unique perspective on mai's fans.

Harken back to genras lightning in doad, you could hold to avoid them, or just block. True they were mid, so you had to respect them even more, but genras recovery wasn't so good after throwing them out, and they were minus on block.

You could not be predictible with them, you had to use them thoughtfully, moving in, moving out, throwing out a bolt or two, keep them on their toes. I forsee the same thing happening with Mai.

Now mai's fans, yes they are high, but...

Genras lightning was instant hit, so you could not throw it out and them run in like you can with Mai. Plus mai's fans give you a good stun on hit, where genras didn't.

Mai's fans looks like they recover faster than genras lightning, so it is not a big risk to just throw em out there, plus the frame data says they are plus on block so even better.

The opponent has to respect them regardless, they have to preform some kind of action to evade them, you can use this to your advantage, throw them at a range where you won't be punished, and take advantage of the scenario to move in.

Plus we don't even know yet how special cancelling will really work, being able to cancel into fans will be a big boon if possible.

I think Mai's fans will be an integral part of her char to sum it up, and I can't wait to see what comes from this, It's been a long time since I've had a glimmer of Genras playstyle, and I can't wait.
 

deathofaninja

Well-Known Member
Premium Donor
News Team
Mai really encompasses how I like to fight in video games so I will look into her as a secondary. I am also looking forward to getting into it with Kasumi because Mai players and Kasumi players have been getting into it for years on who would win. The only thing that has determined the stronger female over the years has been poor Ryona/Mugen videos.
 

KasumiLover

SovereignKnight_
Premium Donor
Those breasts look so wrong that i really want to kill whoever did this model. (and i'm not talking about size).


So, if the fan is a high, crouch dashing is an option right, is how it works right?
Yeah, anything with crouch properties can avoid it, although what you do to evade it may vary by how close you are to her. Like I'll crouch at long range and probably hold and do a sweep/sidestep if I'm closer. I think Kasumi and Phase can even avoid it with their 3P+K Hoshinpo attack. :-D
 

GreatDarkHero

This is frame advantage
Premium Donor
Holy... Mai looks really gorgeous in this game.
0:09 So, Mai actually can perform a variation of her DP+K from KOF98.
That elbow strike looks like something from her Hissatsu Shinobi Bachi, but
she just rushes in, causing a stun state. I can already that being utilized as
a whiff punish a lot. It stuns on regular hit. It also might be unsafe on block
and the players from Team Ninja seem to be use her DP+K move after it (I don't know if they
are canceling that elbow strike or if that move is actually a part of the string).
0:20 Mai's close C is manifested here! Mai's far D (or rather, her far
standing heavy kick from CVS2) is also shown her and it apparently stuns.
0:49 Uh oh... ... Heh, heh, heh...! KACHOUSEN! KACHOUSEN! So the projectile
actually remains. Somebody out there is going to complain about Mai being able to
use this here. I smell a potential scrub-killer here. @d3v is going to have a lot of fun
with this one. It even stuns on counter hit!

Wooo, she looks so majestic while using her Ryuuenbuu! A sight to be behold.
Mai's cr.D animation from previous KOF games is present. 1:43 Interesting string! Looks as
if she is perform a jab into her st.B~st.D target combo. That st.B~st.D target combo appears
to be based on how it was in XIII. I suspect that Mai's Ryuuenbuu has tracking properties.
2:14 Kagero no Mai. I want to believe that P1 Mai was not close enough for the
string to hit her out of it. It would be crazy if Mai had actual invincibility on startup from that
move like she does in her previous game.
The Kachousen is a high. The other player will be crouch it. 5:20 She has
her back throw from previous KOF/Fatal Fury games. She is also apparently able to
perform jumps, as demostrated in a previous Mai showcase, much earlier on. It looked as
if she was perform her jumping B (it would be diabolical if it could also cross up as well).
5:28 = Looks like a pretty combo when carrying the opponent towards the wall.
5:44 = Low seems to have quite a bit of reach.

Even in these more generic costumes, Mai still looks really stunning.
As stated before, Mai has her f+B from KOF98. That hopping front kick attack.
It is a mid kick and it will end up causing a sit-down stun. Oh, we have
wall combos! Impressive!
6:05 I don't think I've ever seen that throw before.
6:39 Mai used some sort of SS move (probably SS+P) to stun the opponent and then
she canceled that into her Kagero no Mai.
Ryuuenbuu is also apparently useful in wall juggles as well.
7:25 I never seen that either. That looks completely new altogether.
Mai in the bunny outfit, though. <3
9:29 Oh my goodness, that was beautiful. And, that's a low hold. A double
Ryuuenbuu.
9:38 That's actually her C throw from the KOF games.
The Kachousen can actually be side walked as well. The pay off of having such
a projectile in DOA. Mai would still make Genra (Omega) happy as fuck though.
@DestructionBomb wins again :D.
10:22 I think I just saw Kagero no Mai get Side Stepped.
11:34 <3 <3 <3

Happy as fuck right now.
 

deathofaninja

Well-Known Member
Premium Donor
News Team
Good analysis, @GreatDarkHero! It seems like she will deal well against zoning strategies as she practically strides at her opponent... her pressure options look like they could be pretty intense based off what I see... but how do you think she will stack up against others? Neutral game also looks like it could be very promising to me.
 

Xhominid The Demon Within

Well-Known Member
*Sees Mai Gameplay finally show up after days of waiting*
YES!
*I immediately have to go to work for 6 hours*
NOOOOOO!
*Waits patiently to come back and see an even better video without the full crappy NicoNico quality*
YES!!!

I honestly have to echo what everyone else is saying in that she is pretty much an absolute letter to every single incarnation as every move she has is SOMEWHERE on her person in DOA5LR.
Even her DLC costumes have her Ninja Tails on each and every one of them, which means every single costume she will get from now on will have that to some extent which actually makes sense.
Really sucks she only has 2 base costumes but I'll be using the blue version because I will.

Basically she looks pretty damn strong while being very versatile but it's obvious she will have weaknesses. But I think she'll be the exception of the rule of DLC characters that won't see use in tournaments.
 
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