Omegan Eckhart
Well-Known Member
I've been looking at how we as a community have reacted to Helena in DOA5 and after looking at some of my own posts I realised that I've been bagging on her hard, primarily in the hope TN would notice and fix her up a bit and also... cause... well watching your character getting nerfed is frustrating.
It doesn't look like we are going to be top tier... or even mid tier but we got what we got. So let's try and focus on what we have got and try not to focus on the negatives too much.
I'm going to update this thread whenever I find out anything new with Helena.
~ ~ ~
+ Helena still has all of her strings that made her who she is in DOA4 with the exception of which was useful but we can easily manage without it.
+ She's got a few new attacks which looks flashy as hell and are going to give us new combo's.
+ She still has all of her mix ups that made her a pain to counter in DOA4, so if you can mix up good you will still wreck shit with her.
+ Her is still a high crush it's just not brainless to use any more which I think will make us better players in the grand scheme.
+ BKO grab still hurts like hell and I'm looking forward to seeing what set ups we can get from it.
+ Yeah she is more unsafe but I think most characters are more unsafe than their DOA4 versions (I say I think), so we will be thrown more but we will also be throwing more too.
+ from BKO is still there which is a great move.
+ BKO still seems to work fine, perhaps not a good as it was previously but still plenty good enough to screw people over with, you just gotta be smart when Hitomi does now
+ Is Helena's only sit down stun that when landed by itself causes sit down. It has poor range and isn't very fast but it does have a follow up mid that launches so if you land it you get a guaranteed launch. If you can condition someone to counter something other than mid which shouldn't be hard you can get a guaranteed launch which is pretty solid.
!!NEW!! Helena's side step is her BKO sweep, so we have a side step attack that is a low and gives a nice stun. Looking good!
!!NEW!! BT & now give stun for guaranteed follow up attacks, no free launch but it's a vast improvement on a guarantee of nothing.
~ ~ ~
If you still feel bummed out check out Black Mamba's write up on Helena here:
http://blackmambamoan.blogspot.co.uk/2012/08/match-analyzer-2-pre-release-edition.html
She may not have been given a lot of new tools like other characters but she is still Helena and if you liked her in DOA4 and could wreck shit with her you will be just fine in DOA5.
See you on the battlefield!
It doesn't look like we are going to be top tier... or even mid tier but we got what we got. So let's try and focus on what we have got and try not to focus on the negatives too much.
I'm going to update this thread whenever I find out anything new with Helena.
~ ~ ~
+ Helena still has all of her strings that made her who she is in DOA4 with the exception of which was useful but we can easily manage without it.
+ She's got a few new attacks which looks flashy as hell and are going to give us new combo's.
+ She still has all of her mix ups that made her a pain to counter in DOA4, so if you can mix up good you will still wreck shit with her.
+ Her is still a high crush it's just not brainless to use any more which I think will make us better players in the grand scheme.
+ BKO grab still hurts like hell and I'm looking forward to seeing what set ups we can get from it.
+ Yeah she is more unsafe but I think most characters are more unsafe than their DOA4 versions (I say I think), so we will be thrown more but we will also be throwing more too.
+ from BKO is still there which is a great move.
+ BKO still seems to work fine, perhaps not a good as it was previously but still plenty good enough to screw people over with, you just gotta be smart when Hitomi does now
+ Is Helena's only sit down stun that when landed by itself causes sit down. It has poor range and isn't very fast but it does have a follow up mid that launches so if you land it you get a guaranteed launch. If you can condition someone to counter something other than mid which shouldn't be hard you can get a guaranteed launch which is pretty solid.
!!NEW!! Helena's side step is her BKO sweep, so we have a side step attack that is a low and gives a nice stun. Looking good!
!!NEW!! BT & now give stun for guaranteed follow up attacks, no free launch but it's a vast improvement on a guarantee of nothing.
~ ~ ~
If you still feel bummed out check out Black Mamba's write up on Helena here:
http://blackmambamoan.blogspot.co.uk/2012/08/match-analyzer-2-pre-release-edition.html
She may not have been given a lot of new tools like other characters but she is still Helena and if you liked her in DOA4 and could wreck shit with her you will be just fine in DOA5.
See you on the battlefield!