Out of curiosity, are they adding the nodachi to the main game? As in, if a start a new game, can I find random nodachi drops in the early levels?
The notes say it's available from the beginning… I think they mean the beginning of the game and not the DLC.
Was hoping for a proper translation of the notes, but nothing so far, so here is what I could gather:
The required Amrita to Level Up will no longer cap at 10 million per level from level 233 onwards and they will also rescale existing characters, so all 750 characters will probably go down to 350-400 or something. I think they used a maxed out char in the stream and the level up cost 680,000,000 Amrita… even with the new content it's probably a lot harder to hit the Level Cap again. They will offer a free respec if you are affected, but I just downleveled to 233 before the Patch just to be safe.
I wonder what they will do for the new difficulty. Patch Notes indicate some buffs to Bosses and their AI. I hope the do at least some enemy re-shuffling and higher resistances. I think increased attack speed across the board would be neat, or some Devil Trigger stuff, if you don't kill them fast enough.
Seems TN also implemented some Quality of Life stuff people asked for:
- I think they remove the "all” tab from the sell menu, so people can no longer sell all their stuff by accident
- Looks like you can opt-out of the confirmation dialog window, if you buy skills
- skill tables now wrap around (pressing down while at the bottom moves cursor to the top etc)
- well and the option to make equipment presets
Also caps for Dash/Dodge Ki reduction. I still think the ability to cross inherit stats that are unique to specific armor pieces (like attack on gloves) was an oversight, so that might be next on the chopping block.
Support for this game has been pretty impressive so far.