GLoRToR
Active Member
I've been saying this before but every industry is making throw-away products these days.Teamninja has slacked on content even more.
I've been saying this before but every industry is making throw-away products these days.Teamninja has slacked on content even more.
So if that's the case, that means there's only 1 movie ending to unlock because Arcade mode doesn't have movie endings at all just unlocking costumes and stuff?
If that's true, Teamninja has slacked on content even more.
If it's that much and it's good quality, then we'll rejoice. It's just not my experience with games these days.25 mins of CG movies of nonsense over 3 hours of an actual story that makes sense. Seriously some people have some odd standards.
Welp that must be me than, I'll take itCool trailer, that's not Kasumi, I'm a monkey's uncle if it is.
its only rape if the recipient is unwilling. eliot is willing, ready, and able![]()
its only rape if you remember it.
There a ton more to the story mode this time. This format allows for far more cut scenes and a more comprehensive storyline.
Comprehensive story line that's good, that's what the story mode is for. For individual characters that could be for Arcade Mode which is good to learn about the individual characters.25 mins of CG movies of nonsense over 3 hours of an actual story that makes sense. Seriously some people have some odd standards.
Oh no! Ayane and Hayate killed Kasumi!
So much for the "eternal heroine".
You wanna know who really died?
.. Lei fang and Jann Lee. XD
Sounds like you don't care about characters. CG scenes don't have to be random for DOA5 and cuts scenes are not enough to tell a story for individual characters. Judging by MK9, and Tekken I'm quite sure there's more than plenty of resources (space on the disc) to spareCharacters get more screen and story time though. Don't know what a random CG does but drain resources.
Sounds like you don't care about characters. CG scenes don't have to be random for DOA5 and cuts scenes are not enough to tell a story for individual characters. Judging by MK9, and Tekken I'm quite sure there's more than plenty of resources (space on the disc) to spare![]()
Ha, I never said MK 9 had CG I said the Arcade mode done something for their characters endings. I'm so glad over 3 million people don't care about what you like or don't like about cutscenes with your thoughts fighting games would be too bland. Sounds like you know nothing about disc space, or game development. Nope, they had plenty of time and plenty of resources, took what 6 to 7 seven years- are you kidding me lol.I do hence I prefer them getting more screen time and characterization. Than a random ending that does nothing for them. 30 second CGs have little to no room for anything but fluff.
See TTT2 CGs, personally I don't give a flying fuck what Mokujin does at Namco studious. MK9 didn't have CG, it had cutscenes.
Resoruces =/= disc space. Resources = development time and money.