Helena
4P+K (when not triggering a Power Blow)
Changed reaction to knock-back on low hi counter and back-turned low hi counter hits
According to Rikuto he knows about these changes.So Bryan's guide is outdated in the first day¿ lol
Its a buff(at least compared to the DOA4 version). it left him at disadvantage on block before, dunno how it was in DOA5 pre-patch though. either way no nerfs on him woooo!Eliot:
236P
Change frame advantage on guard to +2 (guard break)
Is this a nerf or a buff? I don't remember what it was before.
According to Rikuto he knows about these changes.
So is this our only free patch were getting.
Yeah i feel like they rushed this patch. Something so easily as fixing the language glitch wasnt even fixed. Anyone else have the issue where sometimes even though you put side step as 2 or 8HPK it still side steps when you go 22 or 88, this only happens randomly for me. Its really confusing though.They need to address the online a little better.
Gyoin-Dantai
The properties of “K during Gyomi-Inshusei” and “K during Tenshin-Hiinshu” were different, so we standardized on the first (K during Gyomi-Inshusei).4P+K (when not triggering a Power Blow)
Changed reaction to knock-back on low hi counter and back-turned low hi counter hitsP during Dokuritsu-Ho
Hitting a character with this as a normal back hit causes a small stagger6P in Kasenko
Changed general reaction when landing as a back hit to small stagger46P,64P
Increased input time
Patches take time This patch was most likely finalized 2-3 weeks ago so that it could go through approval. Also, most of these changes are most likely based on feedback from the balance testers that didn't make the cut.Yeah i feel like they rushed this patch. Something so easily as fixing the language glitch wasnt even fixed. Anyone else have the issue where sometimes even though you put side step as 2 or 8HPK it still side steps when you go 22 or 88, this only happens randomly for me. Its really confusing though.
So Bryan's guide is outdated in the first day¿ lol