Online vs. Offline in DOA5: DOA4 All Over Again...

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J.D.E.

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S


Says the guy who called all online-supporters a dumbass. Way to be mature there.

For those that may be trying to make a point, you sure as hell aren't convincing others if you're telling others to either shut up or call people names. Yeah, people are REALLY going to listen to you then. I think Awesmic made a great point about people listening if you're actually more friendly rather being so hostile. Trying to convince others while shoving insults down people's throat isn't going to work and more often it will just give more backlashes.

There's always idiots in the internet bragging about how great they are, but I don't understand why you pros take all that shit so seriously. Does it really strike a nerve that much that someone brags so much on the internet? Just ignore the idiot and be done with it. Until they got things to prove by showing up offline, why go so far as to shut them up? It's like you guys want to feed a fucking troll or something.

Also, I'm not taking any sides as I think this whole argument is pointless and another reason why so many people are put off in trying anything new.
That's because you misinterpret them & don't read them correctly. He can be using a figure of speech for you all know. I just gave you a prime example from Raansu's comment, but ppl don't read it right. Yet he comes off as an asshole because yall wont read him correctly
 

whamwham

Member
That's because you misinterpret them & don't read them correctly. He can be using a figure of speech for you all know. I just gave you a prime example from Raansu's comment, but ppl don't read it right. Yet he comes off as an asshole because yall wont read him correctly

I'm not even talking about a specific person, but if a majority says someone is an asshole then most likely they are one. Of course the friends will defend them saying he/she is not an asshole, but strangers who never knew them gets the first impression that they are an asshole then they are for the most part not really giving a good first impression because of their behavior.

I'm not saying Raansu is an asshole, but if a lot of people are calling him/her that then you need to stop acting more like one. Respect works reciprocally, if people wanted to be treated with respect, you have to treat others with respect as well. If you're an asshole, you can't expect to get any, whether you are a PRO or NOT.
 

Chaos

Well-Known Member
S


Says the guy who called all online-supporters a dumbass. Way to be mature there.

For those that may be trying to make a point, you sure as hell aren't convincing others if you're telling others to either shut up or call people names. Yeah, people are REALLY going to listen to you then. I think Awesmic made a great point about people listening if you're actually more friendly rather being so hostile. Trying to convince others while shoving insults down people's throat isn't going to work and more often it will just give more backlashes.

There's always idiots in the internet bragging about how great they are, but I don't understand why you pros take all that shit so seriously. Does it really strike a nerve that much that someone brags so much on the internet? Just ignore the idiot and be done with it. Until they got things to prove by showing up offline, why go so far as to shut them up? It's like you guys want to feed a fucking troll or something.

Also, I'm not taking any sides as I think this whole argument is pointless and another reason why so many people are put off in trying anything new.
I was talking about the people who talk trash about high level players and offline scenes. Don't try to start a fucking argument with me if I "offend" you about what I said, its a waste of time.
 
D

Deleted member 473

Guest
People and their egos.. It never ceases to amaze me how immature people really are. At the end of the day, its just a video game.
 

Chaos

Well-Known Member
People and their egos.. It never ceases to amaze me how immature people really are. At the end of the day, its just a video game.
You are correct, it just a damn video game but DOA5 is more than just a game lol. Now, about my post earlier, I was joken around but it was unnecessary and I apologize for my stupidity behavior :)
 

SilverKhaos

Active Member
Let's address this post one section at a time. I get what you're saying, but you need to look at things from the perspective of the offline, competitive, top player. It's a very different perspective compared to what you have, and it's not about being an elitist.

The first thing you're not understanding is that offline players aren't complaining about the lag or even losses. The ONLY problem is when people take online wins to indicate they are better than someone. Now, it's VERY possible that the online player is better. It's just that in the unstable environment of online play, it's not a good proving ground for this.

NBA games are not played outside in windy areas. Professional golf and baseball aren't played when it's pouring rain. What counts is when you play in the best possible conditions. That is not online.



I can understand where you're coming from with this. However, keep in mind that our "elitist" attitudes don't crop up until an online player starts boasting about his online wins. To the offline player, this is where they are being disrespectful. It's something that does not happen offline and an argument that would not occur if the online players were a bit more humble about their online wins.

However, you saying that online players are friendlier tells me you haven't been to many offline events. I've had WAY more fun at offline tournaments than I've had dealing with rage quitters, pullers, people who pick EotE every single time, and people who win by the skin of their teeth, spamming lows that are virtually unblockable, then saying they're the best of the best.

It's about respect. After an online match, there's little respect from the opposing player in many, many cases (not all though). After an offline match, everyone goes out to eat on the winner of the tournament. So many laughs have been had during the after-tournament meal that you completely miss out on online.



To you, "minor framerate" is completely playable. To a seasoned offline veteran who relies heavily on their reaction time, that's unplayable. I rely on my reactions as much as possible because I cannot stand guessing, especially in situations when I don't have to guess (blocking a low for example).

Online, in the very best possible connection for DOA5, you cannot block most lows on reaction. To me, that is unplayable. To a seasoned tournament veteran, that is unplayable. To you, that's fine and people just need to adapt. But I implore you to look at it from our point of view. Offline you can block that low on reaction, online you have to guess it's coming. When you react properly, you are never wrong. When you guess, you can and will be wrong. That's a huge difference.

Again, I look toward Helena. Even in the best possible online connection, she can mount a nonstop offense. There's nothing you can do about other than guess the proper hold and HOPE it comes out in time. Offline, I don't have to guess at all and I can play against her MUCH better.


1) Appreciate you being civil, I'm aware my post you responded to was more than a little aggressive, and I apologize for that (like, 4 in the morning when I did it.)

2) Unless I'm misunderstanding you, the issue that comes up with online, for most people is "can't do what they are used to doing". I'm seeing that as them simply being poor players because they can't adapt. And I in no way mean that to insult anyway. Like you said, you (and other offline players) rely on reaction, and that is difficult online due to variables present. For someone like me, this isn't much of an issue, NOT because of me even being used to online, but because I use a different playstyle, that doesn't rely on reaction as heavily. What I'm getting at is...if one thing doesn't work (say...holding on reaction), then you need to switch tactics to something that DOES work. Every character can be played in multiple styles. For example, I occasionally play Christie, but I don't use her as rushdown, as that's not my playstyle. Her long reach, and evasive maneuvers make her good for say, hit and run, as well. That's just as an example.

3) On the topic of Helena (And also Brad Wong for the same reasons), I agree that its hard to fight her on reaction online. So I don't. Instead, you can focus on the fact that she relies on being low to the ground a lot, and cut her off, using overheads. Now doing so doesn't mean I'm worse than someone who does it on reaction, and so my fight means less than theirs. It just means I can adapt better than they can. And if the helena adapts to that, i switch to something else.

4) I've been to a few offline events, not a lot, but from what I've seen, its mostly like people on this site, where they claim its "my way or the highway" in terms of how the game is to be played. Which to you, may mean nothing as you've been to more tournaments, but for someone to me, it turned me off of caring about going to tournaments, which is a big issue for the community, as I'm sure i'm not the only one who feels that way.

5) I understand your point of view, but the issue is that most here do NOT understand mine (aka, online player). Online is still the exact same game, you just have to be able to adapt better, and to more. Again, playing at offline major tournaments is the way to be officially recognized as a "top" player. There's no arguing that. The issue is when offline players attack and criticize online players, saying that unless they GO to an offline tournament, then they all suck and nothing they say or do means anything. When in reality, this is not true, its still the same people playing the same game, only that its not officially sanctioned. If anything, online has the potential to generate better players than offline, due to even more factors acting as obstacle for the online player to adjust to.

6) I'm aware that a lot of my views stem from my own playstyle, which is more fundamental than most, which lets me adapt a little better, as simple is versatile. My playstyle revolves around single strikes, defense, and generally guiding the flow of my opponent's actions, rather than trying to pull off combos or do things on reaction. (to clarify, the difference would be that while you are trying to counter a low kick by seeing them start to do it, then doing the correct counter, I already know they are going to do a low kick because I set things up so that a low kick is their best bet/only method of attack in that instance, so I have a counter already at the ready. Granted, i'm not perfect at the playstyle, and I slip up, but it generally works great, and allows me a lot of leeway, so long as I keep planning ahead) As for adapting, if my usual tactics don't work, i'll shift gears to rushdown, or guaranteed, or full defense with no mindgames, etc, etc. When one thing doesn't work, switch to another. Those who rely on extensive guaranteed combos, numbers-reliant reaction strategies, etc, its all very impressive, but from what I've seen, its fairly useless unless theres both fundamentals to back it up, and the ability to adapt when its not working. I guess what I'm trying to say, is that a lot of people would be having a much easier time if they weren't trying to be overly technical, and just focused on the fight itself instead of stats, priorities, numbers, etc. Now, i'm not talking about experiences players like you, i'm talking about EVERYONE. A LOT of people spend so much time trying to memorize stats, combos, juggles, priorities, crits, etc, etc, under the assumption that this guarantees them a win so long as they know the mechanics inside and out. But in PRACTICE, a lot of that goes out the window both offline and online, as, a) DOA has that constant x-factor, and b) Just trying to rely on those makes you (speaking generally) wind up overspecialized. If it lands, then yes you can do the 100% guaranteed damage combo you've perfected. (Exaggerating, don't waste breath trying to pick that apart on a technical level). However, say, you go online. Where certain that may or may not work for a much wider variety of reasons than with offline. I've seen a lot of people ragequit, call online stupid, all because they can't pull off their combo. Which is something I don't understand. If its not working...switch to something else that does.

I dunno, i'm looking at why people think online is inferior for gameplay reasons, not just ranking, and, at least in my head, it just seems to come back to the same old thing. "It sucks unless I can do my memorized patterns". And again, not saying that to attack you, or anyone else specifically.

And i rambled too much, so let me try to sum this up with a few key points.

1) People need to stop trying to claim online means nothing/is meaningless. It means the exact same things as offline, only that its not officially recognized. So basically same thing, minus a label. Now what I mean by that, is that people boasting online is just as valid as people boasting offline. Its the same game, and like you said, neither of which is a valid claim unless it was an official tournament anyway. If somebody wants to claim they are better than the person they beat in a match, fine, whatever. Wins don't really say anything about player skill anyways, but let em have their moment. Its only when people, offline or online, claim to be better than EVERYONE, that it should become an issue.

2) People need to learn to adapt better so they can compensate for the changes that come with online gameplay.

3) Unless the offline community learns to clean up its act and stop acting like try-hards, elitists, and snobs, the offline scene isn't going to grow much, as nobody wants to deal with people like that.

4) Online is the main way fighters are played nowadays. People need to accept that, this isn't the 90s anymore.

5) As for people online boasting about wins....who cares? They won some matches, let em enjoy it. Just because the matches were online, doesn't make them null and void. The matches would've likely gone the same exact way if they were offline. I mean...you said the "offline elitist" only comes out when people start boasting about online wins...why?

Blah. Sorry for the redundant rambling, i'm watching a movie as I made this post lol. Bottom line...No difference in player skill from offline to online, only actual difference is that the officially sanctioned tournaments are offline.
 

HiguraShiki

Active Member
Because they disagree with you? I wouldn't call that idiocy, but rather just a different viewpoint or opinion.

But hey, if you want to call them all idiots, power to you my man! And you wonder why people get so riled up easily.
I listed the reasons as to why they are idiots in the previous page.
 

DR2K

Well-Known Member
Blah. Sorry for the redundant rambling, i'm watching a movie as I made this post lol. Bottom line...No difference in player skill from offline to online, only actual difference is that the officially sanctioned tournaments are offline.

That and being able to attack out of disadvantage, mash lows, use moves that are generally unsafe at all times, and never properly be able to punish even under the most "solid" of connections. Offline this type of play just doesn't work, and this is how even the highest ranked online players in the world play. (if you try to do these things online consistantly you'll get killed)

Logically, they're completely different games. If DOA5 scene were more competitive offline the difference in play style would be even more apparant.
 

HiguraShiki

Active Member
It doesn't justify the content. It's still insulting a wide group of people with varying opinions under unfair assumptions.
It does justify the content. I am giving answers to reasons why these "online warriors" get yelled at.
And if you are talking about unfair assumptions, the biggest unfair assumption is usually listed by these "online warriors" that they aren't doing anything wrong and that all these "elitists" are being assholes.
 

Raansu

Well-Known Member
2) Unless I'm misunderstanding you, the issue that comes up with online, for most people is "can't do what they are used to doing". I'm seeing that as them simply being poor players because they can't adapt. And I in no way mean that to insult anyway. Like you said, you (and other offline players) rely on reaction, and that is difficult online due to variables present. For someone like me, this isn't much of an issue, NOT because of me even being used to online, but because I use a different playstyle, that doesn't rely on reaction as heavily. What I'm getting at is...if one thing doesn't work (say...holding on reaction), then you need to switch tactics to something that DOES work. Every character can be played in multiple styles. For example, I occasionally play Christie, but I don't use her as rushdown, as that's not my playstyle. Her long reach, and evasive maneuvers make her good for say, hit and run, as well. That's just as an example.

This...this right here is why online players do not get any respect. This is so beyond illogical...Why would anyone (competitive players at that) want to be willing to "adapt" to a less than optimal setting? That kind of crap creates bad habits and it WILL bite you in the ass down the road. It's like Hitomi players spamming 2f+k and then me trying to throw punish an attack that is -17 (that I miraculously blocked in an online environment) only for me to eat a jab that would normally be a guaranteed throw punishment. THAT is the kind of BS that happens online that you don't "adapt" to. It's just random crap that happens when the latency decides to swap something from -5 to +3 because the latency decided to jump a bit at that moment.

A perfect example of building bad habits. I always tend to do Jann's SS P into 6p. It works all the time online, it even beat out Pai's 9 frame jab even though I'm technically -1 so 6p should be coming out in 12 frames, but its somehow beating out Pai's 9 frame jab. I honestly didn't even think twice about it until Allan pointed it out and then I went into sparring mode to check it.

Good players know frame data and know when to utilize their tools. Online play changes that completely. You can "try" to adapt, but lag is variable and can change through a single match and you people want to get recognition for such an unstable environment while getting win streaks against a bunch of random nobodies online? Seriously? Get real.

An online warrior may be amazing, they may be trash but the simple concept is that the only way to get any real recognition and proper respect is to compete in a offline tournament, typically a major where all the high level players are attending. You work your way through them and then you have every right to brag. Until then, online warriors have no right to make any such claims as "being the best."
 
D

Deleted member 473

Guest
Its not just a game, it tells you how much smarter you are than other people.. kid
Your answer just proved my point. Let this set an example of not letting a video game become your reality...
Or you end up stuck between the real world and materialistic things. Playing fighting games will not turn u into a karate master, snap out that fuckin dream.
 

HiguraShiki

Active Member
uhhh yeah it will. I bring this up all the time and you guys are too stupid to understand it. DOA teaches you how to very quickly adapt to your opponents fighting style. I watch UFC all the time and am like HOW THE FUCK are you still letting him do the same thing over and over.

You know the guys going for a takedown again, so why the hell are you standing there like a retard.

Nick Diaz vs Carlos Condit.

Every time diaz backed him up to the cage condit would strafe to the right and retreat, he did it at least 8 times and each time diaz just walked up with him.

He didnt attempt to diffuse his strategy once and he wants to know how he lost?

Trust me dumbasses, DOA players are WAY smarter than UFC fighters and to be a good fighter is mental not physical, physical is the easy part.

I WIN!
Just curious, do you take UFC?
 

NightAntilli

Well-Known Member
Can you guys stay on topic? Jesus Christ....
It is still on topic, because this talk is also part of the problem. More accurately, it's the core of the problem. How can you resolve a problem when everyone is not looking at the underlying issues? Do we really need more talk about why online is worse than offline? That's already redundant. The issue is that the offline players expect a one way adaptation from the online players while they want to remain exactly the same.

I can not stay quiet when people pretend that the 'others', in this case the online players, are completely at fault while ignoring better potential somewhere that can improve things for everyone. The main perspective seems to be that online players need to be 'fixed' and even that they are the main problem of this community, while offline players have no faults, and well, I gave examples of how that's not really the case, to remind people of reality, and that things can be approached in a different way to try and keep things more civilized. It might come over as if I'm pointing fingers, but the real point is to show the balance between the two so-called sides and what can potentially be achieved by a different approach from the ones that see themselves as being in the right. They are supposed to be the knowledgeable ones. It's time they act like it.

How many players are actually bragging about what they've achieved online to offline players? To be honest, I rarely see that happen, although I'm sure they're out there. I've encountered a few people online who think they're awesome despite their crappy connections. But, I WAY more often see people 'bashing' online and trying VERY hard to say online does not matter AT ALL. Why is that? Am I simply misinformed, in the wrong places or is there something else going on?
Go to the good/bad games thread, and tell me what's more prevalent. Offline players ranting about online tactics, or online players bragging about beating an offline player or about how great they are. Why is that? Could it be that offline players secretly become salty when they lose online, despite their talk of it 'not mattering'? What other reason could there be for hating on online so much? We all know it's different. Why still play it if you're just gonna rage? And if you don't play it, why put so much energy into bashing it? You don't see pro sport players going around talking about how crappy and insignificant all the hobbyists are, but that's the equivalent here.

And how could anyone give the new ignorant players the blame for a crappy community, when the community was already there when they were not around, and was just as if not more crappy? If the ability to discuss problems is only allowed from one side, then the scene for this game will never grow. A community should not be a cult where only the ones that repeat after each other like sheep are accepted. There is a clear bias here, and it needs to go.

We have two problems, not just one. Online players pretending they are highly skilled and wanting recognition for sitting on their ass, and offline players (veterans if you will) degrading the online players more than they should. It's not hard to see that they need to feed off of each other for things to remain the same, and sadly, that's exactly what's happening. Things will never change if the approach remains how it is now. Offline players do deserve more recognition, because they invest more in the game. They take time to travel, use their money and so on, while an online player just turns on his console and plays. Even if you think these online players are stupid for not noticing the difference, it doesn't give the rest the right to go apeshit on them. That only makes things worse.. If you're an old member of the community, it's your job to keep things civilized so that things are welcoming to new players, and that they themselves would be willing to take the initiative to join some offline scenes. You need to show that your attitude reflects your intentions. As of now, your intention might be for more people to join offline, but the attitude is that only the ones that agree wholeheartedly should, otherwise you're *insert insult here*.

CyberEvil's post which was threatening to remove 'flamebait' is quite interesting actually. Yes, we are part of the same community, yes we all play the same game (although arguably this thread seems to be about offline and online being different games, but I digress..). And yes, we all have an equal say, but that's exactly what this is about. Pretending that one side is the main part of the problem does not really imply equal say, does it? The ones who've read my posts probably noticed that I don't really take a side, since I criticize both. But I have to criticize the old members more, because they've been trying the same approach for ages and then don't like it when they are ignored and their 'audience' is unwilling to change.

New boasting online members might pop up, but they don't seem to be that many. However it's still the same group of offline players that are doing the same thing over and over. If you want to teach someone something, it's your job as a teacher to change your approach if something does not work. Doing the same thing over and over and expecting things to change is the definition of insanity (hello FarCry 3 xD). Even better, if you're unable or unwilling to teach them in a civilized manner, swallow your pride and invite them to offline in a friendly way so they experience the differences for themselves, and you won't have to go on a crusade trying to lecture everyone who sees things differently, to end up being even more annoyed and aggressive because they don't respond well to your crusading. But maybe it's too late for that now, and we'll have to wait for DOA6..

But in any case, it's the offline community that will have to take the initiative to make things better. But they don't seem to be willing to change their ways. Why it's on them you ask? If online players become more friendly and humble, the whole stigma regarding online being meaningless will still be there, and the offline players will still rage and rant about online, which means they will still not have a welcoming attitude that will invite new players to join the offline scene. If anything, they will re-initiate the resentment of online players towards the offline scene. But if the the attitude of the offline players changes, the alienation of online players will decrease. You'll still have the online retards that pretend they know everything and are better than everyone else, but, the ones who do not fall in that category (which is probably the majority) will not feel rejected, which is probably what they're feeling now.


Threats regarding warnings/bans or whatever won't change what I wrote previously or what I will write. I will speak my mind, and if it gets me a warning or banned, so be it. Calling people out on their bias is the only thing that gives transparency, and that's what's needed for both sides, for mutual understanding. It's not for 'revenge' or whatever, it's for awareness and understanding. It's time people stop arguing and imposing why online is worse, and start thinking of what could make offline more attractive to the average player.
 
D

Deleted member 473

Guest
uhhh yeah it will. I bring this up all the time and you guys are too stupid to understand it. DOA teaches you how to very quickly adapt to your opponents fighting style. I watch UFC all the time and am like HOW THE FUCK are you still letting him do the same thing over and over.

You know the guys going for a takedown again, so why the hell are you standing there like a retard.

Nick Diaz vs Carlos Condit.

Every time diaz backed him up to the cage condit would strafe to the right and retreat, he did it at least 8 times and each time diaz just walked up with him.

He didnt attempt to diffuse his strategy once and he wants to know how he lost?

Trust me dumbasses, DOA players are WAY smarter than UFC fighters and to be a good fighter is mental not physical, physical is the easy part.

I WIN!
LMMFAO XD WHAT?!!! *dead laughing*
 

whamwham

Member
I was talking about the people who talk trash about high level players and offline scenes. Don't try to start a fucking argument with me if I "offend" you about what I said, its a waste of time.

I wasn't trying to start an argument. I was simply stating what YOU said. I don't give a shit who trash talked first or not, either way you're trash talking which is just baiting more people to flame you in the end. Tu quoque man, tu quoque.

And for a guy who's trying to not start an argument, I like how you added cursing. Hey man, I'm not trying to fucking start shit too, so don't worry brah. It's a waste of my fucking time too. I don't get offended easily, unlike a certain someone apparently.
 

CyberEvil

Master Ninja
Staff member
Administrator
Premium Donor
I'm locking this thread for now until I decide whether I want to wade through all the shit to clean the thread up and re-open it or not. If you have a post that you think may be offensive, you may want to pre-emptively delete it before I get around to it. Just a thought.
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Oh My Freaking Goodness. Some of you are acting like babies. Do it hurt your feelings so bad that Online play alone will not get you any recognition? That is so very sad. It Really is so sad to think this way. Hate to hurt anyone feelings, but no one in this community is going to get an easy pass to recognition. In fact, I had to go through more trials and tribulations than the majority of the players in this community combined. Many of you would not even be here to argue about this if I didn't lay the foundation. I was told Doa will be nothing if it didn't have an online(Ie Shoryuken.com, Tekkenzaibatsu.com etc) community. So I co-produced Doacentral.com(than later Co-produced with Mr Wah the superior Freestepdodge.com). I was told Doa will be nothing without tournaments. So Sorwah, Tom Brady, myself and several other players worked our asses off to provide a scene for all of you guys. We finally get decent turnouts and we get this infighting within the community. This fight is far greater than some online vs. offline affair. No one outside us give a shit about this. They care about how strong our community is as a whole. We need to stop fighting each other and start fighting those who do not believe in our potential in being a viable community in the FGC!​
 
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