Xbox360 1.03 patch delayed until February

Sly Bass

Well-Known Member
Premium Donor
He saw how people were playing 3.1 and hated it, so he made radical changes to the DOA 4 system. It was actually looking pretty good right up until the last moment.
You must know him personally with all the generalities and pronouns you've just stated.
 

Skilletor

Active Member
Pics or it didn't happen!

Either way I don't care. I'm just tired of reading everyone's negativity towards this game yet they still play it. You were just an unlucky recipient of my blind justice.

That's what happens when you go to a fan site of a bad game. People play it and talk about why they think it's bad. It'd be constructive criticism, except Team Ninja doesn't do much with the criticism.
 

Dr. Teeth

Active Member
Standard Donor
Either way I don't care. I'm just tired of reading everyone's negativity towards this game yet they still play it. You were just an unlucky recipient of my blind justice.

I don't hate DOA 5. You can enjoy something and still have legitimate complaints about it. Nothing is perfect.

And even if I did hate the game, people are allowed to have opinions that are different from yours.
 

Skilletor

Active Member
I think DoA5 is a horrible, terrible COMPETITIVE fighting game.

It is, however, fun to fuck around with since it requires little execution or practice and I can just jump online without worrying about things like that. It's pretty much just knowledge of characters, and you get that by playing.
 

Sly Bass

Well-Known Member
Premium Donor
I think DoA5 is a horrible, terrible COMPETITIVE fighting game.

It is, however, fun to fuck around with since it requires little execution or practice and I can just jump online without worrying about things like that. It's pretty much just knowledge of characters, and you get that by playing.
So in order for a game to be competitive, it needs to be made up of a complex move list?
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Skilletor said:
I think DoA5 is a horrible, terrible COMPETITIVE fighting game.

It is, however, fun to fuck around with since it requires little execution or practice and I can just jump online without worrying about things like that. It's pretty much just knowledge of characters, and you get that by playing.

And this makes me cry inside because all of the attention the game was given and all that valuable input went to waste.
 

Raansu

Well-Known Member
I've been replaying DOA2 over the last week and I had completely forgotten how DOA *used* to play. You can't land 5-6 hits on someone before they fall. Usually 3 at most. And it's awesome. The only thing I hate is how much damage counters do.

I'm not sure what got into Itagaki with DOA4 (and NG2 for that matter), he left the industry not with a bang but a whimper.

And this is why I get annoyed when people say "that's not DoA." Most people don't even remember how DoA used to play. All they ever reference to is DoA4.
 

Dr. Teeth

Active Member
Standard Donor
And this is why I get annoyed when people say "that's not DoA." Most people don't even remember how DoA used to play. All they ever reference to is DoA4.

I don't think it's an issue of people not remembering. I think it's more that people don't know. I've found that a sizable chunk of this community started with either 4 or 5, so they don't really understand the difference between those games and the older ones. The number of people who have actual competitive experience with 1, 2, and 3 is incredibly small.
 

Zeo

Well-Known Member
I don't think it's an issue of people not remembering. I think it's more that people don't know. I've found that a sizable chunk of this community started with either 4 or 5, so they don't really understand the difference between those games and the older ones. The number of people who have actual competitive experience with 1, 2, and 3 is incredibly small.
The sad thing is not only that competitive players with experience with 1/2/3 is small but even the number of casual players that played the previous games (Like myself) is small. You'd think DOA2U would have brought more of a community, and that that community would remember how it played.
 

lopedo

Well-Known Member
The sad thing is not only that competitive players with experience with 1/2/3 is small but even the number of casual players that played the previous games (Like myself) is small. You'd think DOA2U would have brought more of a community, and that that community would remember how it played.

DOA2U had a community until money was offered to the players.
 

Skilletor

Active Member
So in order for a game to be competitive, it needs to be made up of a complex move list?

I don't believe that's what I said. If this game had a complex movelist and the shitty stun system, it would be a shitty fighter that I had to practice to play well. If that were the case, I wouldn't play it at all as it is pointless to invest any amount of time trying to take this game seriously.
 

Raansu

Well-Known Member
DOA2U had a community until money was offered to the players.

Meh, it didn't start getting bad till DoA4. So money + a bad game kind of killed the community.

Aside from the constant online vs offline arguments and trying to get people to play 3.1, ya I'd say DoA2U community was decent.
 

shunwong

Active Member
Aside from the constant online vs offline arguments.

Most online S ranked players are plain and simple lagging spammers. Then you go into their profiles and they call themselves "The best -insert character here". It's just crazy...if it wasn't simply sad how bad the online is and how much the game system rewards stupidity instead of consistent play.
 

P1naatt1ke1tt0

Active Member
Most online S ranked players are plain and simple lagging spammers. Then you go into their profiles and they call themselves "The best -insert character here". It's just crazy...if it wasn't simply sad how bad the online is and how much the game system rewards stupidity instead of consistent play.

True, true... there are those bad S-ranked players. But you have to admit, there are also those players (regardless of rank) that are really good at neutral game and play the game "properly", as in their tactics would be sound offline too. I know a couple here in Europe who would probably do well in a U.S. offline tournament. Spacing, punishing, mixups, crushing, they have exceptionally good command of all these fundamentals.
 

shunwong

Active Member
True, true... there are those bad S-ranked players. But you have to admit, there are also those players (regardless of rank) that are really good at neutral game and play the game "properly", as in their tactics would be sound offline too. I know a couple here in Europe who would probably do well in a U.S. offline tournament. Spacing, punishing, mixups, crushing, they have exceptionally good command of all these fundamentals.

Sure, I'm not saying there are some (a very small number) of these. But in general, working the neutral game in DOA5 means shit most of the time, when your opponent can hold after you've hit him.

On the other hand, we have to admit that Europe, with some exceptions (France and UK mainly) is the second division when it comes to fighting games...

The "would do well" comment...If my grandma had had balls she would have been my grandpa, you know.
 

P1naatt1ke1tt0

Active Member
On the other hand, we have to admit that Europe, with some exceptions (France and UK mainly) is the second division when it comes to fighting games...

The "would do well" comment...If my grandma had had balls she would have been my grandpa, you know.

I'll admit that, we don't have so much interest in fighting games (except yours truly and co.), so there's barely any FG scene.

If my grandma lived in the States she might be able to prove herself in real tournaments, but alas...
 

shunwong

Active Member
I'll admit that, we don't have so much interest in fighting games (except yours truly and co.), so there's barely any FG scene.

If my grandma lived in the States she might be able to prove herself in real tournaments, but alas...

Your grandma would have needed to TRAVEL. That's what competitive players do. Not that I have done it yet, but that's the difference. If you look at the top 8s in the history of EVO you will only see Brit (mainly Ryan Hart) and French (Mainly SC players) flags. Those are the two only European countries with a serious fighting game scene. They have proved it at the most important fighting game tournament (EVO).
 

P1naatt1ke1tt0

Active Member
Your grandma would have needed to TRAVEL. That's what competitive players do. Not that I have done it yet, but that's the difference. If you look at the top 8s in the history of EVO you will only see Brit (mainly Ryan Hart) and French (Mainly SC players) flags. Those are the two only European countries with a serious fighting game scene. They have proved it at the most important fighting game tournament (EVO).

Yeah, but it's really about costs versus benefits. DOA has such a small scene even in America that paying 4 figures for flights and costs just isn't sensible for a DOA tournament. Maybe for EVO but certainly not for Texas Bar Fights.
The only reasonable scenario would be to make a holiday trip there and attend a tournament at the same time.
 
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