Recent content by usagiZ

  1. usagiZ

    Ok, thanks - I think that's what I've been doing, or at least trying to do anyway. Tbh, I also...

    Ok, thanks - I think that's what I've been doing, or at least trying to do anyway. Tbh, I also don't punish everything I should which has definitely cost me quite a few matches.
  2. usagiZ

    What's the etiquette when people aren't punishing things they should? Do you just continue to do...

    What's the etiquette when people aren't punishing things they should? Do you just continue to do things from disadvantage or...?
  3. usagiZ

    Hmm... I sort of wish rank was per-character. Idk, maybe that's a Bad Idea™

    Hmm... I sort of wish rank was per-character. Idk, maybe that's a Bad Idea™
  4. usagiZ

    [Stages] Wall / Collision Data Edits

    Oh nice! Thanks for the screenshots - Yeah this collision stuff needs to be figured out asap - Having stair interaction would be amazing for this stage. Hmm... I wonder what's causing the texture export issue? As far as I know, it doesn't matter what format the textures are in, the exporter...
  5. usagiZ

    Yeah - the expectation is that playing as the character means you'd know how to deal with them...

    Yeah - the expectation is that playing as the character means you'd know how to deal with them, but... nottt for me :( I wonder why marie rose is the exception? lol
  6. usagiZ

    Hmm... I still have a lot of bad habits that I rely on during matches :/ Also, gotta lab Ayane...

    Hmm... I still have a lot of bad habits that I rely on during matches :/ Also, gotta lab Ayane for mirror matches lol yikes
  7. usagiZ

    "You Were Acting All Tough at the Beginning, What Happened?" The Official Ayane DOA6 Video Thread

    Here's another video - This combo off her advanced mid kick hold does 115 dmg on hi counter, and works on all the cast on flat or downward sloped ground. That's 1 point more dmg than the current no timing max damage juggle from this hold, exclusive to light weights.
  8. usagiZ

    System [TUT] Fixing Anti-Air Lows

    @WAZAAAAA Wowww. I mean, they can still make that true with a patch - but I'm not sure the devs think it's an issue :/ They'd have to go through each character's moveset deciding which moves get i-frames to lows, which might take a while if only a few people were working on it. It honestly...
  9. usagiZ

    [Stages] Wall / Collision Data Edits

    Nice! It's good to know that using the blender export tool to make stages actually works. I hadn't tried it myself, but assumed it would be possible since making parts for costumes works. Yeah, I do think DOA2U and DOA3 have the same stage_dat.bin format. They both have the same wall test stage...
  10. usagiZ

    Thanks, and yeah - sounds good! Msg me on steam if you'd like o7

    Thanks, and yeah - sounds good! Msg me on steam if you'd like o7
  11. usagiZ

    Haha, yeah sorry! I don't know what happened - I was trying to be like oh hey! It's you again...

    Haha, yeah sorry! I don't know what happened - I was trying to be like oh hey! It's you again, awesome hi :D - but then it just quickly devolved into a spinning, flipping, free stepping mess lmao You're super tough to fight, I need to lab the heck out of Kasumi ._.
  12. usagiZ

    "You Were Acting All Tough at the Beginning, What Happened?" The Official Ayane DOA6 Video Thread

    Bound combo off 3H+K ------------------------------ Light Weights Specific Juggle ----------------------------- 50% Combo at Taylor's Bar + Stage Interaction + Break Blow Cancel
  13. usagiZ

    Lol I hope you don't discourage too many new players, but it can't be helped I guess.

    Lol I hope you don't discourage too many new players, but it can't be helped I guess.
  14. usagiZ

    Hmm, it's just not my style I guess. I don't really taunt or disrespect, even if the person's...

    Hmm, it's just not my style I guess. I don't really taunt or disrespect, even if the person's done that to me before. I've run into a few players that seem to be really feeling themselves after winning - using camera movement, since post k.o. movement is gone, so it's been pretty tame over all.
  15. usagiZ

    @KasumiLover Thanks, I'll be skipping the intros properly now :D I definitely made a bad...

    @KasumiLover Thanks, I'll be skipping the intros properly now :D I definitely made a bad impression bc the ppl I'm rematching do NOT have time for me now. @Camel with 2 thumbs that's not helping! lol
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