doa6 on legend: challenging, lose a few times, but i get there
doa5lr on easy: FUCK YOU CUNT!! DIE A MILLION TIMES ALSO POWER BLOW CRITICAL BURST TRY TO REMEMBER ALL THIS SHIT. BUT STAGE 8 IS THE EASIEST, AND STAGE 1 IS THE HARDEST. KYS
DOA5LR as an overall package is better than DOA6, but there are elements to DOA5LR that are unfavourable compared to DOA6 such as the critical stun/critical burst system for instance.
@Force_of_Nature That last sentence sounds pretty....scrubby? I wish I could find a less harsh word because I respect you a lot but that sounds scrubby. Especially for someone of your skillset.
@Force_of_Nature Im sorry DOA6 did absolutely nothing better than 5lr or even 5v especially the stun system... why so many top tourney players hate/bash doa6 or dropped the game?
Although I see more people playing DOA5LR now, I don't remember the game really "knocking it out of the park" in the FGC. Both DOA5LR & DOA6 are fairly unfavoured in the FGC. DOA5's stun system is obnoxious. It basically feels like, "stun, stun, stun, critcal burst, etc.". In DOA6 the stun system is moreso based around "Stun-launch". Basically, stun once (or twice) then go for the launcher.
doa5lr on easy: FUCK YOU CUNT!! DIE A MILLION TIMES ALSO POWER BLOW CRITICAL BURST TRY TO REMEMBER ALL THIS SHIT. BUT STAGE 8 IS THE EASIEST, AND STAGE 1 IS THE HARDEST. KYS