The code for Rollback has been possible since 1997. The Sega Channel, I think let people play on Dial-Up online for Genesis. Saw some SF matches....lagless btw lol
Because....online gaming is more popular now. Then, online competitive gaming was something only viewed serious for shit like Quake and Unreal Tournament, CS. Online itself was still in its infancy, and was seen as just a bonus feature. Hell, Dreamcast had a Browser, still got the install disc. Online for any game now is standard and should be treated as such. COVID exposed how important it really was, more so.
Try O.G Xbox with the Street Fighter Anniversary Collection in '04...loool It's incompetence and ignorance from JPN of Non-JP players that actually take FGs seriously as opposed to just mashing stuff.
It just reminded me of Harada's response to people complaining about the input lag. No one complained before but why is it suddenly a hot topic all of a sudden. Before, it was input lag this and input lag that. Now it's rollback this and rollback that.
Well, yeah women couldn't vote until the early 20th century, PoC rights were significantly disregarded (Still are in many regards) until, guess what? People complained about it. This FGC QoL stuff is a protest, nothing more, nothing less. Especially when we have numerous examples of how these things make FGs a more enjoyable experience for people that do in fact give a damn.
LMAO. How are you guys even protesting? By buying the game, playing it, and buying all the DLCs? Just like how the FGC loves to complain about DLC (it's been over 8 years now?) but supports it and defends it as well? All talk, no action. Remember when input lag was the hot topic and people still bought every single game that had it? A horrible offline experience is miles worse than an online one.