they're doing the balancing as well? I thought they were only doing the online, Fighting EX Layer had amazing online but the game balance was kinda all over the place, but that was mostly due to the Gougi mechanic which both made the game crazy fun and broke the balancing over it's knee (infinte super armor i'm looking at you!)
DOA6 wishes it had outsourced anything to ARIKA instead of whoever they did outsource to, lol. Having anything to do with one of the OG co-creators of SF is a big deal, imo.
I posted about the work with ARIKA in the Tekken thread, but didn't know about the extent of the collaboration. It's nice that different devs from different series are working together more and sharing expertise rather than simply competing as in the past.
let's see if that is reflected in T8's balance