DOA was great during the OG Xbox, early 360 era, but a lot DOA's long-running issues are quite frankly because of Itagaki. The focus on sexuality in an FG, the creation of DOAX:BV, and his anti-competitive game design (most apparent in DOA4 compared to DOA5/DOA6) are a big reason why DOA struggles in the FGC and to a lesser extent; the mainstream.
We need a producer with a 10th of Itagaki's amount of talent.