Brute summed it up pretty reasonably. In general for frame data, it's a game of math where both players start at +0 (Neutral advantage) until someone makes an action that either leaves them at +frames or -frames. However, players neutral poke speeds do change up this advantage. Eg. Helena has an i11 jab, i12 elbow & i14 low jab. She will beat out a character with slower neutral speeds like Bass or Tengu.
For reference, there are 60 frames in one second, meaning you can move one-sixtieth of a second before they can.