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  1. Tenryuga

    DOA5LR You're Mashy

    You should respect people when they have frame advantage or are outside of your attack range. Always remember that good defense is not simply sitting on block doing nothing however. A person that is sitting on block is not making any decisions. Players like this will get lit up because they will...
  2. Tenryuga

    DOA5LR You're Mashy

    Depends on what you mean. Knowing frames or game theory is not necessary to do well on netplay or at a casual to low - intermediate level. When you start getting from the intermediate level to the players that consistently place top 8 they generally know frame data, understand the game theory or...
  3. Tenryuga

    DOA5LR You're Mashy

    ^ What he said. If I know you are going to sit there on standing guard after safe moves I'm putting out my 12i throw. If you're gonna fuzzy all the time I'm gonna put out my low throw. Eventually you're gonna realize if you want the nonsense to stop you have to strike out of safety and if you...
  4. Tenryuga

    DOA5LR You're Mashy

    ^ This is the correct definition of mash. Like for example if you see someone do a jab into a something like Zacks 50+ frame move you know this guy is mashing his ass off and praying to the heavens something hits.
  5. Tenryuga

    DOA5LR You're Mashy

    Moral of the story: If want to play honest / dishonest be prepared for the consequences of each because each style of play does have them in DOA IMO regardless of if you are playing online or offline. What you mention here I like to call "strategic mash." Usually strikes / crushes or launchers...
  6. Tenryuga

    best character in p3 other than akihiko.

    best character in p3 other than akihiko.
  7. Tenryuga

    DOA5U The Official Tier List with Discussion Thread

    Honoka Strengths - Speed - Frame Traps - Stun Game - Wall Game - Movement - Versatile toolset - Juggles and throws play off the environment (Except the ceiling) - High damage output on anybody that is not a Super heavyweight at all points in stun. - 92 damage minimum on CH > splat on all weight...
  8. Tenryuga

    Community The Evolution of The Karate Master

    I digress on 1K2K because its two tracking lows within one string that stun on NH. No other character in the game has that so I don't think Ein should be allowed to have it.
  9. Tenryuga

    Ein's Hidden Tech

    Testing has revealed half walls are full of shit and give unsafe oki attempts.
  10. Tenryuga

    Community The Evolution of The Karate Master

    8K SDS. +16 Fastest. 3P+K - New move that is his CB if they dont want to make P+K the new CB. Better advantage on 46K or better range. I would prefer better range. 8P NH damage increased to 25. A launcher should not be doing poke damage. A balanced 14i 6P+K. A high into mid string that is...
  11. Tenryuga

    "Promise me, you won't tell anyone" Honoka General Discussion

    Lmao nah. I just have a decent sense of basic things like that. Someone else can be the tech-head.
  12. Tenryuga

    "Promise me, you won't tell anyone" Honoka General Discussion

    The reason you have this problem is because of what I bolded and underlined. You're at -6 and -12 on block then deciding to put out a 21f move which comes out at 27 frames and 33 frames after you free cancel into it after P+K and 3PP respectively. This is extremely slow and easy to interrupt...
  13. Tenryuga

    "Promise me, you won't tell anyone" Honoka General Discussion

    I agree though I would say her lack of NH stunning lows outside of 2KK and running H+K and the poor ranges on her jab and 6P are some inconveniences. They make it so that even if something would be perfect to use those two to followup on the opponent is juuuuust out of range. This also happens...
  14. Tenryuga

    DOA5LR Top Hayate Players?

    I would recommend talking to @Allan Paris as well. Out of everyone that was listed he is a veteran and is a fucking encyclopedia on this game. Here is his beginner guide on Hayate. Follow this and you will become GDLK. He also sets up lobbies on PSN occasionally so when he does be sure to hop...
  15. Tenryuga

    DOA5LR Top Hayate Players?

    I'm not a top or high level player. I'm intermediate but I'd be glad to help you out on those characters. Also @Codemaster92163 and @Forlorn Penguin have Nyotengu knowledge.
  16. Tenryuga

    "Im giving this all I got!" - Honoka Combo Thread

    Somethings to note about HNK transitions guys: Heichu P+K will give us anything we want. DS P will only give us HNK K. DHO H+K gives us nothing but we can grab them if we delay our grab. We can use the frame advantage, go for HNK throw, or HNK P even though it is not guaranteed to hit.
  17. Tenryuga

    "Promise me, you won't tell anyone" Honoka General Discussion

    Lol don't say this. Honoka is a versatile character that has tools for all kinds of players IMO (from my Day 2 impression). You just won't be stance transitioning on block with this character unless you like the ducking stance. I'm sure you can find tools and play in a way that suits you and do...
  18. Tenryuga

    "Promise me, you won't tell anyone" Honoka General Discussion

    Nah Honoka is not gimmicky. The way TN designed the character is that you have tools you use in neutral, tools you use at the wall, tools you use in the stun game and tools you utilize at frame advantage. In neutral CQC your moves are: P strings 6P strings 6K / 6K2K 2P 1P / 214P+K / 1K 6T...
  19. Tenryuga

    How do you unlock DOA1 tracks?

    How do you unlock DOA1 tracks?
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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