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  1. phoenix1985gr

    DOA5U Top 10 Moves

    I agree with almost anything you said, except you forgot to mention that 3p4p has a followup so you can escape a throw punish
  2. phoenix1985gr

    DOA5U The Official Tier List with Discussion Thread

    why Sarah doesn't crush well? she has 2p at 12f for frame advantage, and then 2h+k which starts her stun game and 3p+k that launches what more do you need?
  3. phoenix1985gr

    Marie Rose Safety

    No he meant that if a move was punishable by both strikes and throws he would take the most damaging option... I you can punish something with a launcher like jahns dragon kick you take that but if a move is maybe like -14 why punish with a jab or a 6p when you can 12f throw them?
  4. phoenix1985gr

    DOA5U wanted Costumes

    Well i kinda agree but im biased as well as i really like you art and was hoping you would go for Leifang lol XD
  5. phoenix1985gr

    Understanding frame data on 44P

    do you prefer 44p from 6p+k and why?
  6. phoenix1985gr

    I Am The Shadow... The True Self... [General Discussion]

    she looks interestting
  7. phoenix1985gr

    News on Marie Rose and the New Character Phase-4

    Dlc policy isnt on TN hands but on tecmo koei, 2nd im glad we are getting a brand new characters (which i wasnt expecting at all) the kasumi (clone or not) is just a little bonus to me
  8. phoenix1985gr

    Lei Fang changes in DOA5U

    why is it more damage?
  9. phoenix1985gr

    Unholdable Stuns and Unholdable Attacks . . .

    there are also limbo stuns (the enemy goes in an akward backpain state lol) such as ayanes 4h+k on (open? or closed state dont remember now) they usually require the character you re using to be in open or close state and they can guarrantee launchers too
  10. phoenix1985gr

    Rachel General Discussion

    oh i didnt know she was addd on ps3 nice!
  11. phoenix1985gr

    Rachel General Discussion

    in which orochi warriors version is she playable?
  12. phoenix1985gr

    DOA5U Kasumi's match video and critique thread

    I tried usinf it roday but it was blocked, although i thought you need 5frames to turn around and block so i would guess its was guarranteed too (i ll test it in training just to be sure)
  13. phoenix1985gr

    DOA5U Kasumi's match video and critique thread

    sry i did a mistake it wasnt after h+k it was after 66t-t
  14. phoenix1985gr

    DOA5U Kasumi's match video and critique thread

    A couple of days ago i fought a Kasumi online that after h+k used k3k that put me in a stun similar to 66p from vanilla dont know if its guarranteed though so you just test it out
  15. phoenix1985gr

    DOA5U "I have no choice, but to fight!" Kasumi's Gameplay DOA5U discussion

    yeah its 7p next to a wall her backflip move that creates space
  16. phoenix1985gr

    DOA5U Tina's enviromental follow ups

    In scramble (top floor) if you activate the danger zone with the explosive wall for the first time if you manag to carry them to the wall they ll be hit by a fallig object and you can continue the combo (dont know if she can wall carry that much though, the only character i ve seen do it is...
  17. phoenix1985gr

    Rate Your Main DOA Character(s)

    Defense means when you re hit or at disadvantage what tools you have to turn things around... Deleying strings are part of offense not defense
  18. phoenix1985gr

    Character you dont like fighting?

    I know... I was replying to the post above me that said that in this iteration some mids and highs are able to hit her while shes in bko
  19. phoenix1985gr

    Character you dont like fighting?

    Which high is able to hit helena bko duck or not???
  20. phoenix1985gr

    "No one gets in my way." - DOA5U Kasumi combo thread

    I would assume he meant kk7k 6 p+k but im not 100% sure
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