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  1. Koompbala

    DOA5U The Official Tier List with Discussion Thread

    Considering Alpha alone can do this and no one else in the cast can. That alone gives Alpha a nice edge. It forces Helena to fight like every other character. From there character to character I would give the match to Alpha. I don't really care though I only got one main meh.
  2. Koompbala

    Take better care of your things. Stop freezing and play longer than 1 match

    Take better care of your things. Stop freezing and play longer than 1 match
  3. Koompbala

    DOA5U The Official Tier List with Discussion Thread

    Alpha beats Helena I don't even use Alpha and I know this. The chart shows 5-5 its 6-4 Alpha. Helena has a lot of string mixup and can go into BKO from certain strings. Well her only safe transitions into BKO is 236P+K which is raw slaps into BKO for +1 or just a raw 2P+K. Every other and I...
  4. Koompbala

    Hurricane Tina Has Hit FSD - A Tina Breakdown

    So I'll be revising this guide for Last Round. I took so long to update it for U. I might as wait a little longer for LR. I'm thinking not much is gonna change tier wise, or moves. Still though to be on safe side. I'll wait and break her down during LR. Still I'm doing her matchups anyway...
  5. Koompbala

    Using Training Mode

    I use it for Punishing because ya know Tina and all. While yeah I'm the one who programs the computer to do the move, so I know what's coming. Point is to make punishing muscle memory. I would like to do what Tina is good at. I want more muscle memory and less of a reactive kind of thing...
  6. Koompbala

    Tina General Thread

    Nah its not guaranteed just set the computers 2nd action to crouch. The math adds up, but they can duck during this +9. They just can't attack.
  7. Koompbala

    Why are there no real grapplers in DOA?

    I hate his new DMC hair also I pick his out with the beanie or beret. Which is what I do since Tina can punish more. I try to take advantage of that fact.
  8. Koompbala

    Why are there no real grapplers in DOA?

    I think I fit the definition of what would be a grappler in your eyes. Do you play on xbox? I been back for a week now. I'm revising my guide right now actually. I'm working on anti character strats currently. Yeah I'll combo, but I like going for her strongest grab. People rage, so hard...
  9. Koompbala

    Tina General Thread

    I am gonna revise my guide I just got so much shit to talk about. I'm working on anti character strats pretty much the whole 9 yards. I also will be having someone help me out from these forums. I lost my guide, but that's why I posted it here. Just a quick copy paste over to notepad and...
  10. Koompbala

    Tina General Thread

    Oh I didn't even know he researched that. Yeah that's just how frames work in general. The thing about frames is they aren't random at all. They're set in stone, but the thing is there is so many possibilities to them. Actually you know what? I posted about this in the vanilla days before...
  11. Koompbala

    Tina General Thread

    I found out the game just reads it as 0. It's not actually 0 much like her 66P+K I'm pretty sure it varies going from -3 to +3. It's simple to understand. The higher the opponent is when you 6PPP the more advantage you have. The lower they are to the ground the less you have. I also...
  12. Koompbala

    Tina General Thread

    I stick with the 6PPP into ground throw. The ground game is too random. It's been working for me though. I come back after my 8 month hiatus and have a whole room raging. Just today within a 2 hour span had 3 rage quits. Tina gets people really mad it's crazy.
  13. Koompbala

    Tina General Thread

    I believe so cause Tina has to initiate a full recovery from a move. While the opponent needs to only recover from doing a low which isn't much compared to Tina's 6H+K.
  14. Koompbala

    Tina General Thread

    It's inconsistent with me too. I incorporate the roll too. To give it more time and for safety purposes. I've been hit while in the 6H+K animation. I've also gone over low WUK's with it. But the invincibility frames for the opponent were still active so we both hit nothing. I do agree if...
  15. Koompbala

    Tina General Thread

    Most characters have a general thread. To throw random things in as time goes by. I noticed Tina doesn't have one. I found something new. I didn't know where to put this new found knowledge. I should've noticed this sooner really. But I don't use other characters that much. So yeah grab...
  16. Koompbala

    The Official NorCal Thread

    I'm also free from work again. I just recently quit but like always. The bay is too far for me, so I'm probably never gonna show.
  17. Koompbala

    The official Virtua Fighter 5: Final Showdown thread

    I forgot I have smartglass haha I went ahead and added you early.
  18. Koompbala

    The official Virtua Fighter 5: Final Showdown thread

    I play Lau and Jeff but I'll be rusty as hell. My job consumes my gaming life. My last day is on the 14th. Hence why I'm gonna be free.
  19. Koompbala

    The official Virtua Fighter 5: Final Showdown thread

    I do also I'm on 360 though I'll be on after the 14th btw.
  20. Koompbala

    Tina combo thread

    That too which is the same issue with her 46H hold.
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