Search results

  1. Saber

    System Wall juggle list.

    Works till Mids. However, if you can get them to a corner, 4KK > 7PKKK does more a lot more damage, but will make you off-axis (thus you need a corner to prevent that). For heavyweights, 8PK6PK will do just fine. This doesn't work. 33PKKK will do more damage than both of these two. Works up to...
  2. Saber

    DOA5LR New Update : Unlock All Costumes from 5U (All consoles)

    Still don't know why the patch is almost 1GB for an unlock code.
  3. Saber

    After playing Honoka for a while, everyone else's reach seems so much longer.

    After playing Honoka for a while, everyone else's reach seems so much longer.
  4. Saber

    "Im giving this all I got!" - Honoka Combo Thread

    Midweight stun-launch juggles (up to Helena and Gen Fu unless noted otherwise). CH 6P > 8K > BKO 4PK > P+KPP (77DMG, only in closed stance) CH 6P > 8K > BKO 4PK > 2P+K4(6P) (75DMG) CH 6P > 33K > 6H+K~K > 2P+K4(6P) (81DMG) CH 6P > 33K > 3KPP > 6K2K (82DMG) CH 6P > 33P > 66P+K~P+K (69DMG) CH 6P >...
  5. Saber

    "Im giving this all I got!" - Honoka Combo Thread

    Honoka high-max damage stun-launch juggles on lightweights (that means up to Leifang and Pai). Launchers are bolded for easy reference. CH 6P > 8K > BKO K > DHO P+K > BT K > 6PP (86DMG - use this for wall splat or to give some breathing room) CH 6P > 8K > BKO K > DHO P+K > BT K > 6K2K (87DMG...
  6. Saber

    Top 10 moves

    A tracking mid or low is preferable. P+K doesn't track, but as a 2-in-1 it stops the command SS and is safe on block (-6). Has followups with stun. H+K is good too because it tracks, extremely safe on block (-2) and beats out i10 jabs. Just be careful of characters with i9 jabs. Also stuns in...
  7. Saber

    DOA5LR So I think I've been learning DoA/Fighting games wrong. How do I fix this?

    I used to do that too. All I did was watch combo videos and repeat onscreen. How did I fix it? I think @EMPEROR_COW 's tutorials are one of the best ways to learn the DOA fundamentals. I highly recommend checking them out. https://www.youtube.com/playlist?list=PLR5AtaDf4PXJVSIDhPGxbz_uGkpBz-kjt
  8. Saber

    GGs to @AsheMann21 today! Had a lot of fun :D (and finally someone with a semi-decent...

    GGs to @AsheMann21 today! Had a lot of fun :D (and finally someone with a semi-decent connection, though there was still lots of lag hahaha)
  9. Saber

    DOA5LR Poll - What you like/hate & would change

    Like - same as Sly Bass, but add graphics as well Hate - Overpriced DLC, terrible balance decisions, OHs are still too OP IMO Change - Life bar to 270HP. 300HP rounds are too boring and you play more carelessly. Remove Sarah and Gen Fu from game.
  10. Saber

    "Im giving this all I got!" - Honoka Combo Thread

    It's not stance dependent - you just need to wall splat with an attack with recovery frames that aren't too long. It works for me since I usually wall splat with 236P, 3H+K and 66P.
  11. Saber

    "Im giving this all I got!" - Honoka Combo Thread

    All you people using 33P > 3PPP after a wall splat, use 33P > PPP6P instead. It gives 5 points more damage and works up to Helena.
  12. Saber

    Hitomi Q&A

    It's meant for tag more. 9PK doesn't change much for single player juggles.
  13. Saber

    Everyone's on LR and I'm watching the Oscars for Lady Gaga. Her performance was breathtaking. I...

    Everyone's on LR and I'm watching the Oscars for Lady Gaga. Her performance was breathtaking. I can't even describe how beautiful it was.
  14. Saber

    They should get rid of Kasumi's 6T and replace it with her 46T permanently.

    They should get rid of Kasumi's 6T and replace it with her 46T permanently.
  15. Saber

    Characters Frame Data

    Basically: 13 is in the initial frames. It tells you how many frames it takes to start the move, ie how fast the move is. (2) is the active frames, ie. how long the move will be in its "attack" frames. 24 is the recovery frames, ie how many frames you are in recovery state and cannot do anything...
  16. Saber

    Lockhart: DOA5LR Honoka Bread and Butter combo's

    "...none of the characters with i9 jabs and i11 mids are really safe." Pai says hi. But nice job! Makes me want to buy Honoka even more (but I can't since the PSN store in my region doesn't have her yet >.< )
  17. Saber

    Replaying DOA5's story has made me realize how much potential was lost in terms of multi-tier...

    Replaying DOA5's story has made me realize how much potential was lost in terms of multi-tier stages. Where is my Freedom Survivor stage TN?
  18. Saber

    Supposedly LR is rebalancing the AI

    It's definitely a lot more "human-like". I really enjoy fighting against AI Hayabusa. Plenty of whiff punishment, advanced holding WUKs, even throw punishment in some cases.It also starts out the match with 334K a lot (oh the things they get from Manny, but no Manny special here).
  19. Saber

    What was your first Dead or Alive game and what did you initially think of the series?

    DOA5 for me. I've also never heard of DOA before this either. I don't know how I stumbled upon the trailer of the Alpha Demo, but boy am I glad I did. I was completely blew away by the graphics because the character models look incredibly detailed and beautiful, not to mention how badass the...
  20. Saber

    Played online - laggy as fuck, so no. But to compensate, I love how aggressive the new AI is. It...

    Played online - laggy as fuck, so no. But to compensate, I love how aggressive the new AI is. It actually feels like I'm playing a person.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top