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  1. Saber

    Changes in DOA5U

    It's just fucking stupid to nerf a universal tool that managed to get some good pressure going and give it solely to one character. Helena had a braindead vortex (33P4PP > 6P) and now Rachel has one too. If they adjusted the ground game solely because of one character, then why not just nerf...
  2. Saber

    Characters and Playstyles

    Awesome topic idea. I'll list down the general playstyles for the characters. Momiji - Stun-to-launch all the way. She gets great damage off of minimal launch height for all weight classes. She can also be considered a stun extender because it's a 4-way guess between a high launch (8P, 8K), a...
  3. Saber

    Formatting PS3

    Costumes aren't "contained" in a save file. What your save file "contains" is the data that you've unlocked it already. The costumes themselves are stored on the DOA5U disc.
  4. Saber

    Formatting PS3

    It should be that.
  5. Saber

    Formatting PS3

    System Data. Should be the first save in your DOA5U save file folder.
  6. Saber

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    I thought they're called mids because they attack both crouching and standing (and jumping) opponents, but oh wells.
  7. Saber

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    In case you haven't noticed already, move properties differ for standing opponents and crouching opponents. Breaking down the guard: Standing guard - blocks highs and mids, vulnerable to lows. Crouching guard - blocks lows and ducks under highs, vulnerable to mids. Blocking requires some skill...
  8. Saber

    DOA5U Combo topic standardization?

    When I post combos, I don't care much about CB setups, because they're pretty much a DIY thing. I'll give a list of main stun extenders (maybe 2 from each hit level) with the stun frames on fastest SE, but that's it. People needn't post full combos (my personal pet peeve). Just the juggle...
  9. Saber

    Atelier Escha and Logy localization confirmed!!!!!!! http://goo.gl/CvH7fT

    Atelier Escha and Logy localization confirmed!!!!!!! http://goo.gl/CvH7fT
  10. Saber

    Hayabusa force tech unblockable

    Just wait. TN will patch this out. Eventually.
  11. Saber

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    TN's mentality is that if it looks like a powerful attack, it should have a guard break animation. Frames on block don't mean shit. That being said, if it warrants a guard break animation, just make it neutral instead of negative on block if the move is that spammable like Tina and Lisa's butt...
  12. Saber

    DOA5U Momiji Breakdown (work in progress)

    She's great for beginners. Easy to pick up and play, very easy inputs, solid on pokes, safety and damage. She's not the absolute safest on block (those titles belong to the VF characters), but she's definitely one of the safest. And yes, she's faster than Hayabusa and definitely has a higher...
  13. Saber

    What is your Main's "Signature outfit"

    Momiji - C3 (Razor's Edge costume - sleek dark blue/black sleeveless leather suit) Hitomi - Yellow shirt with denim jacket and jeans with ponytail Kasumi - Pink sundress with ponytail and blue ribbon
  14. Saber

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    Amen to that. I despise the ground game in DOA5U because FTs are missing except for everyone Rachel and Sarah, both of which are easy to pull off. Heck, even Genfu has a reset that puts him at +15. I just want the rushdown game back. And Kokoro back to her strength in DOA5 1.03A.
  15. Saber

    DOA5U Perfect Legend DoA5U char tutorial vote

    Rig and Pai. Two of the most underrated characters in DOA5 and U, currently.
  16. Saber

    momji needs a buff

    But if you're stunned, all you have to do to avoid Tenku K and the throw is to low hold. The only option Momiji would then have is to use Tenku P which does ass damage (and since they're in stun it does half the damage, which is even worse). Either make Tenku K a mid kick or leave it as is and...
  17. Saber

    Making banners is exhausting, but totally worth the effort! http://goo.gl/IC3UTn

    Making banners is exhausting, but totally worth the effort! http://goo.gl/IC3UTn
  18. Saber

    Momiji Combo Thread

    You can do it off of 6PKP/6KP or Tenku P. They can still tech roll though (and you'd be left at disadvantage unlike her other psuedos), but it does register as a tech if they decide to stay on the ground. --- I was practicing holding with Momiji, and strangely, she has an advanced mid-punch...
  19. Saber

    momji needs a buff

    She can be easily whiff punished (by a mid strike or with a low throw). Double Jump's recovery frames are insanely long, but her single Jump is good for simply avoiding lows since the recovery is short.
  20. Saber

    DOA5U Momiji Breakdown (work in progress)

    2P+K crushes mids that Correct. I forgot to add this in. Instant tech crouch. I'll have to check. Thanks for letting me know. ^_^
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