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  1. Saber

    momji needs a buff

    Whiff punishment? Tenku K can be used, but it's very risky (can be ducked and sidestepped). It's not even useful as a long range poke. 66PP, 44K, 236P and 66K are better. Double Jump needs either longer range or shortened recovery to actually be a viable evasive tool. Right now, her 2H+K and 6K...
  2. Saber

    The GTA V Thread

    EXCITEMENT FOR THIS OVER 90000000000000000000000000000000000000! Sorry, that was weird. But who isn't excited about GTA V? I'm picking up my pre-order tomorrow! :D
  3. Saber

    DOA5U Dealing with Momiji's attacks from Tenku by UprisingJC

    And this goes to show how useless her Double Jump is besides in stun or in juggle. Sigh...
  4. Saber

    momji needs a buff

    Okay, I'll give you that. Sidestep-able. Hard to do, but it's possible. Not to mention it's a mid-air telegraphed throw (she should be rewarded for landing it). All you really have to do is duck or low hold. There's the P option to deal with that but it does crap damage when it's not used in...
  5. Saber

    momji needs a buff

    Momiji's martial art is a supposed combination between Aiki-jūjutsu and Ninjutsu. Aoi has a fuckton of parries and reversals in VF and uses Aiki-jūjutsu as her main fighting style. Momiji is good, but incomplete.
  6. Saber

    Hitomi Combo Thread

    Same weight. They're all just heavyweights. There are really only 4 weight classes. The sub classes don't matter, except for Leifang/Pai who are very much in the middle between light and mid.
  7. Saber

    DOA5U Momiji Breakdown (work in progress)

    -reserved-
  8. Saber

    DOA5U Momiji Breakdown (work in progress)

    -reserved-
  9. Saber

    momji needs a buff

    Momiji's neither offensive nor defensive, and she's neither scary nor easy to beat. I find her well balanced, but she lacks 'something'. So far, she's not really that unique besides having good crushes and an excellent stun-launch game. She has nowhere near the amount of mixups as regular DOA...
  10. Saber

    DOA5U Momiji Breakdown (work in progress)

    Offense starters: - K is a 12 frame high kick that out-prioritizes other 12-frame mid punches. Used raw, it gives +1 on NH, +15 on CH and Hi-CH. -10 on block, but respect followups. KP (high K, high P) gives +28 stun, but is unsafe on block (-8). KK (high K, mid K) gives +13 stun, and is...
  11. Saber

    momji needs a buff

    Her 2H+K is only available as is, or with 1PK. Or BT 2K. It's not even considered 'mid-string'. And Momiji doesn't have that many mix-ups. She may have some, most from her DJ, but they're just 50/50s. Her mix up game isn't scary because you either hold high or mid kick when she's in DJ, or mid...
  12. Saber

    Costume customization wishlist

    A color edit mode. That's really all I'm asking for.
  13. Saber

    The main thing I hate the most about DOA5 (and U) is that strikes are CH when you backdash. That...

    The main thing I hate the most about DOA5 (and U) is that strikes are CH when you backdash. That makes zilch sense.
  14. Saber

    Balance Tina's wishes for an DOA5U patch

    I messed around with Tina in vanilla, didn't main her, but what I will admit is that she doesn't need any nerfs. At all. She's by far the most balanced characters of the roster. Very solid overall, yet, she's not braindead like Rachel. She requires some level of skill to play, and she's an...
  15. Saber

    DOA5U - Tag Combo Video

    *please read the description* Yeah, messing around with Tag Mode for a bit and came up wih these juggles on the fly. Gravity is heavier here than in vanilla DOA5, though. Still, Tag's pretty fun, especially with flashy combos like these. Featuring these tag teams: - Kokoro and Mila - Christie...
  16. Saber

    Aaaaaand...it's up! Check out my DOA5U Tag Combo VIdeo. ^_^...

    Aaaaaand...it's up! Check out my DOA5U Tag Combo VIdeo. ^_^ http://www.freestepdodge.com/media/doa5u-tag-combo-video.2602/
  17. Saber

    Gah...video rendering takes so much time. :(

    Gah...video rendering takes so much time. :(
  18. Saber

    Almost done with my Tag Combo video!

    Almost done with my Tag Combo video!
  19. Saber

    Kokoro Changes in 5U

    Same here. Too many of Kokoro's really good tools are gone, and still no tracking. I think it's time to drop her. As much as I loved her, she's just not as viable anymore.
  20. Saber

    Lets be serious here Alpha-152 needs to be banned.

    Momiji is nowhere near overpowered. Not even close. She may have excellent move safety, and an excellent stun to launch game, but her damage output is incredibly low, for one, her throws don't do as much as damage as they should, she has very few strings (all of which put you at a 50/50 which...
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