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  1. Seppu

    Texture Editing (PC)

    made a rough mock-up of this though it doesn't really work too well due to the suspenders and the original also having a hood
  2. Seppu

    Texture Editing (PC)

    this looks great so far, especially the much improved floor texture if you wanted to change the signs, i included their files in the avatar thread here and left the original file names so they would be easy to replace if needed
  3. Seppu

    DOA5LR PC-version information collection

    i may be wrong but i believe that was just a passing cloud in the background as the scramble stage is very dusty. i don't think shadow resolution would affect the sky in any way
  4. Seppu

    Avatar thread

    extracted these from the fighting entertainment stage and thought they would make some nice avatars, so feel free to use them. each character has 4 and they are all 256x256 https://www.sendspace.com/file/yummfx
  5. Seppu

    DOA5LR PC-version information collection

    slightly more accurate comparison between low and high shadows:
  6. Seppu

    News Version 1.07 (aka: "1.06") Patch Now Available

    got the patch on xbox today and noticed a neat little feature that wasn't mentioned in the change log for some reason: all charged power launchers now cause an upright gust of wind on whiff or guard. ...
  7. Seppu

    Media Brad Wong Power Launcher Combo Video

    another power launcher combo for the wall in home would be: :3::k:, :3::k::p:, :1::k::k:, :4::p: (whiff) :p:, :214::p:, :3::k::p::p:, :k::k::2::k:. it does 30 more damage and is guaranteed after the wall hit, unlike the handstand one.
  8. Seppu

    News Team NINJA Costume Contest

    that's mine though. max's is here.
  9. Seppu

    Marie Rose Safety

    technically the moves you mentioned can be throw punished though, as any follow-ups count as a different move. it's just part of the guessing game. and i tried marie's 10 frame high and 12 frame mid after guarding, as well as lows and kicks, and nothing was getting parried. the guard stun on...
  10. Seppu

    Marie Rose Safety

    again we're talking about the moves on their own, not bt, not follow-ups. i don't recall mentioning throw punishing either, only interrupting, and all three of those options can be interrupted = unsafe. i don't see why you can't understand that they're -19 and -16, not -4 and -1... if you do...
  11. Seppu

    Marie Rose Safety

    i was talking about :6::K::4: and :6::p+k::4:, not the :h4: variants where you enter bt. regardless though, both versions have the same amount of recovery frames. if you honestly think those moves are -4 and -1, record yourself doing them and hold guard afterwards, now interrupt them with 17...
  12. Seppu

    Marie Rose Safety

    except they didn't, because they're not safe, at all. :6::K: is -9 by itself, so adding a 35 frame spin onto the recovery doesn't magically make it safe. take the recovery away from the parry (35 - 25) and you're left with -19 on guard. same applies to :6::p+k::4:: at -16:, etc.
  13. Seppu

    DOA6: What if everyone drank the clone juice?

    brad would have a friend for life~
  14. Seppu

    News Team NINJA Costume Contest

    please read the comments.
  15. Seppu

    News Team NINJA Costume Contest

    i made something for brad but it was a mess, so here's something i made for @Max536Drago instead. also (not mine) here's a costume for brad. i hope the artist submits this as i really like the design, especially the purple with long hair.
  16. Seppu

    Phase4 vs Marie フェーズ4 マリー

    http://youtu.be/qFXh1sf8g14?t=13m30s
  17. Seppu

    News Team NINJA Costume Contest

    ...i'll see myself out.
  18. Seppu

    Phase4 vs Marie フェーズ4 マリー

    anyone else hearing destroyed lab's bgm in the background? wishful thinking though, probably just phase-4's theme
  19. Seppu

    Understanding frame data on 44P

    x (x) x = initial frames, active frames, recovery frames. the first two numbers are for the mid sabaki - taking 4 frames to become active, then active for 10 frames. the final three are for the high strike itself. combining both parts into one the frames would read 24 (2) 25, meaning :4::4::P...
  20. Seppu

    The Hair Thread

    unfortunately most long hair looks pretty bad. obvious polygons, clipping and generally poor interaction with the rest of the model, especially helena's. hopefully team ninja can do something similar to this for doa6:
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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