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  1. Goro Hazuki

    Some More DLC pics

    A lot of arguing over nothing. You like the pack, buy it. You don't like the pack, don't buy it. All I know is..Kitty Christie looks good.
  2. Goro Hazuki

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Yeah, my findings are similar. Jakeiho is effective, but the SS is better for dodging attacks. That makes sense since the SS is a purely defensive/evasive move whereas the Jakeiho can be (and should be IMO) offensive. I only use Jakeiho for a defensive evasion if I'm fairly certain a crush I...
  3. Goro Hazuki

    Darkstalkers: Resurrection

    Oh man, this is great news. I was just mentioning to a friend yesterday that I wish Capcom would release Darkstalkers on XBL or PSN. Vampire Savior was one of my favorite 2D fighters. Can't wait to play with Donovan, Bishamon, and Victor again!
  4. Goro Hazuki

    Who is your main(or best) DOA5 character?

    Akira and Christie. Tina is the secondary. But Bass is heavily on my radar for next character to breakdown and pick up. I loved him in DOA 1,2,&3. Really disliked him in 4. And now he stole my heart all over again.
  5. Goro Hazuki

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Yeah, I do the same thing from time to time. But it's easily punished..so I always keep that in mind and it doesn't track. The throw gives good frame advantage, but the distance creates a challenge to follow with a guaranteed strike. The search continues. On a side note, I am working on a full...
  6. Goro Hazuki

    A combination of boredom and too much DoA5...

    Lol I seriously laughed. You've got quite the talent Ghosty-J.
  7. Goro Hazuki

    Akira Combo Thread

    Cool cool. I'm sure they work (and they certainly look like they work by just eyeballing it), but I always test before I update. Will test and add soon. Thanks Wali.
  8. Goro Hazuki

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Christie can be played safe, but she can afford to be risky because of her speed, mix-ups, and evasions. I don't think she needs any buffs. I just need more practice with her to get to a strong competitive level with her. Ayane does have a lot of safe moves and she has her share of unsafe. One...
  9. Goro Hazuki

    Moves to practice

    @Extra: Well, think about 12 year old me seeing SPoD's inputs for the first time in VF2. I was like "you want me to do what?...G+P+K..and then :4::3: and wha? and when? When do I do it?" I am 12 and what is this I don't even. By the time VF3 came along, all was good (Except for the JF knee). I...
  10. Goro Hazuki

    The Fight Stick Thread

    Very informative Scornwell. Makes me appreciate my Qanba Q4 even more :p Yeah FakeSypha, I know you're a fellow Christie player! Upgrading the stick is very inexpensive. Do it! I can't go back to "pad Christie" after getting used to the stick.
  11. Goro Hazuki

    Backturn guard speed

    Thanks Mr.Wah, that's what I felt was happening. In theory, the opponent could evade the attack if the hit box moves far enough. Well, Extra and I have been testing primarily with Akira's stuns. But the recovery seems to be consistent with Bass (according to the above). This is an interesting...
  12. Goro Hazuki

    Backturn guard speed

    Yeah, Extra and I have had a long back and forth about this. Lol One thing to note is that for some moves, the distance of the BT stun is further in closed stance versus when in open stance. So that's one thing to think about when exploring your own character's moves. i.e) back to Akira's...
  13. Goro Hazuki

    The Akira Thread

    Double post: Extra you are the man! I set the AI on record to do :214::P+K:,:6::6::6::P:repeatedly at two different speeds. One at fastest input and one with a very slight hesitation (replicating a real life match situation with a slight delay of "ok it landed, now to follow up". On fastest...
  14. Goro Hazuki

    Moves to practice

    DLC was never that bad. It was SPoD that was trickier..You used to have to do the final input as :2::6::P:, which was tricky after :4::3::H+P:. Of course, all those are a piece of cake compared to the first time I saw the input commands for Jirou Tanzan.. I wonder what they'll have in store for...
  15. Goro Hazuki

    The Akira Thread

    Good stuff Extra. This makes me hopeful. I will do some testing as well (with a friend) to see what we can connect, this would be a nice opening to Akira's back turn stun game if possible.
  16. Goro Hazuki

    Some More DLC pics

  17. Goro Hazuki

    Some More DLC pics

  18. Goro Hazuki

    The Akira Thread

    Ok, I tried a few things out. The :6::6::6::P: definitely does not connect as a combo after counter hit :214::P+K:. But I did find a guaranteed follow up. It's slightly similar... You can get a guaranteed follow up when doing the move on counter from an open stance which causes less travel in...
  19. Goro Hazuki

    Akira Combo Thread

    Ok Cool. I'll add the last three combos in your post to the guaranteed combos. Edit: Added Wali's three combos and credit is shown :)
  20. Goro Hazuki

    Akira..What a guy..He just keeps on giving..

    Akira..What a guy..He just keeps on giving..
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