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  1. T..J. Bernard

    Lastly, it's easier for a beginner to get connections as well. Knowing who some players are...

    Lastly, it's easier for a beginner to get connections as well. Knowing who some players are allows me to ask questions and watch more people as I pick up things here & there.
  2. T..J. Bernard

    It's different if I was to enter tekken from March to July and I felt this way. Street Fighter...

    It's different if I was to enter tekken from March to July and I felt this way. Street Fighter definitely has it's flaws, but I did learn a bit while playing. Experiencing high level is also important as it helps to consider what's valuable in high level vs casual sets. Coming into SF as a...
  3. T..J. Bernard

    Support a fellow scrub Ryu/Ken player. [MEDIA]

    Support a fellow scrub Ryu/Ken player.
  4. T..J. Bernard

    Well Capcom Pro Tour today. I doubt my chances of not going 0-2 but the goal is whether I can...

    Well Capcom Pro Tour today. I doubt my chances of not going 0-2 but the goal is whether I can have fun while going 0-2. If I can, I accomplished my online tourney goal.
  5. T..J. Bernard

    When you think Kingdom Hearts can't get any better w/ their music, they come out w/ the JAZZ...

    When you think Kingdom Hearts can't get any better w/ their music, they come out w/ the JAZZ version of Dearly Beloved!?!?!?!?! Immediate GOAT status. Don't @ me or anything. I'm too busy jammin out right now.
  6. T..J. Bernard

    And bosses sucking isn't based off "oh it's too easy" or "it's too hard." It's based off whether...

    And bosses sucking isn't based off "oh it's too easy" or "it's too hard." It's based off whether I can get a good challenge from the game w/o it seeming like I gotta resort to a style of play I know I'll never be able to play in any other match. A boss should test my skill, ability...
  7. T..J. Bernard

    I'm horrid at 2d fighters games XD. It's why I've only been practicing how to do a consistent...

    I'm horrid at 2d fighters games XD. It's why I've only been practicing how to do a consistent shoryuken combo. But it's good to explore. And this was only for story mode, which none are obscenely difficult. I looked based off plot, consistency, development, bosses (if any), depth, and possible...
  8. T..J. Bernard

    Story-wise I guess the grades would be: MK11: B+ (Solid. Final boss sucks.) T7: C (Worst...

    Story-wise I guess the grades would be: MK11: B+ (Solid. Final boss sucks.) T7: C (Worst narrator ever. Char. eps. suck) DOA 6: D (Nick Jr. w/ Ninja's) BBCT: C+ (Forgettable but stuff to dive into) SamSho: C (Final boss sucks. Generic) GBFV: B- (Great bosses. Meh story. Stuff to dive into) SFV...
  9. T..J. Bernard

    Finished GranBlue main story for now. If the story was like the bosses, it would possibly be the...

    Finished GranBlue main story for now. If the story was like the bosses, it would possibly be the best game story-wise in the PS4 era. The bosses are really epic and the soundtrack for Yggrasil, Bahomut, Rose Queen and the final bosses are superb. But after that the story's generic but also kinda...
  10. T..J. Bernard

    Like there's a sense of relief where my goal is to just do as many shoryuken combos as possible...

    Like there's a sense of relief where my goal is to just do as many shoryuken combos as possible and try to punish spiral arrow as efficient as possible versus "I gotta play high-level players all the time and I have to try to find any avenue to improve and anything less, can't play the game."
  11. T..J. Bernard

    If only I could play games just in the learning phase. Being in the learning phase of Street...

    If only I could play games just in the learning phase. Being in the learning phase of Street fighter has been some of the most fun, I've had in ages. I wish I could hit the reset button for Tekken, DOA & such. I probably would enjoy those games more than I do now.
  12. T..J. Bernard

    Grad school starting for me and grinding Ryu/Ken. Went 4-4 today w/ Ryu and 1-3 w/ Ken. Decent...

    Grad school starting for me and grinding Ryu/Ken. Went 4-4 today w/ Ryu and 1-3 w/ Ken. Decent day. Capcom Pro Tour soon. Not confident in winning a set, but I'm confident I'll have more fun this time.
  13. T..J. Bernard

    But, with that, Idk if it's because I play Hwoarang and stuff, but whenever I fight another...

    But, with that, Idk if it's because I play Hwoarang and stuff, but whenever I fight another Hwoarang, it's one of if not the top 10 most infuriating match-ups. It's not a idk how to beat him thing. It's more a, I know how to beat him, but I don't execute and his recovery's annoying to deal with...
  14. T..J. Bernard

    Analyzing my tekken progress, I feel my movements been improving significantly on stick and...

    Analyzing my tekken progress, I feel my movements been improving significantly on stick and playing Mishimas/Jin fundamentally has been a huge plus for me thus far. Playing fundamental tekken when played right is one of if not the most fun things I can get into. Even if I'm fighting Leroy or...
  15. T..J. Bernard

    Which is why before any tuning or adjusting, they need to work on the input delay. If the input...

    Which is why before any tuning or adjusting, they need to work on the input delay. If the input delay's adjusted, it's easier to see what should be adjusted and what shouldn't. After that, Idc. They buff or nerf whoever they want. That's just my hopeful as a whatever player if DOA 6: U comes out...
  16. T..J. Bernard

    DOA: I don't really care much. But to give whatever reason I guess, Kula's 6h+k's nuts. Her...

    DOA: I don't really care much. But to give whatever reason I guess, Kula's 6h+k's nuts. Her running throw's nuts. And she's hard af to punish at times so she still needs work. She's not broken but she does need adjusting. Kasumi's 3k's nuts, her 2k's annoying to punish at times, 1k has nut's...
  17. T..J. Bernard

    What do you buff on Lili? Lili has solid + frames w/ d/f3, qcf 3+4, etc. A solid sidestep. She...

    What do you buff on Lili? Lili has solid + frames w/ d/f3, qcf 3+4, etc. A solid sidestep. She can be played fundamentally so there's not much wrong w/ Lili in my eyes. The only thing I'll say is some of her back combos are finicky. But if anything that can be adjusted. She doesn't need a crazy...
  18. T..J. Bernard

    Eliza's divekick pressure's semi real, only at wall but then once you backdash, she's whiffing...

    Eliza's divekick pressure's semi real, only at wall but then once you backdash, she's whiffing and several characters benefit off that. Picking Feng wei for some reason negates much of her tools as well, though I'm no feng player so you might have to ask someone about that. She's incomplete in...
  19. T..J. Bernard

    Eliza has no viable low. Every low's launch punishable. Everything she does you can literally...

    Eliza has no viable low. Every low's launch punishable. Everything she does you can literally backdash her or even sidestep her and she dies. She's made to be similar to Alisa, w/ 2d mechanics, and still reeks. Her execution barrier's ridiculous for a character that can die off every error. She...
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