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  1. StrikerSashi

    Characters Jacky Guide

    Yeah, might want to change colors, 'cause a large amount of people have a white background.
  2. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Nope. EDIT: That is to say, Japan is getting them.
  3. StrikerSashi

    Learning movesets

    I go through command training each time before I go into training mode. You gotta get it so that you know followups without even thinking about it. It's a lot easier than it sounds, honestly, 'cause for most characters, it's different starters into the same string. Kokoro, for example, has 2K...
  4. StrikerSashi

    Rachel Intermediate guide

    Dammit guys, stop using move names.
  5. StrikerSashi

    Characters ARCADE: Phase-4 combo video and Character 1.05 patch changelist

    Have you read the manga, watched the ova, or played SFA3? I know it's fighting game story and all, but it's basically the entire backstory of Cammy.
  6. StrikerSashi

    Understanding frame data on 44P

    6P+K rarely works out well for me when I try to use it as a sabaki. It goes forward quite a bit, which is nice, but it's awfully slow and it sabakis at a weird window of the animation. Maybe it just takes some lab work to use it effectively, but I don't really care to use it effectively when I...
  7. StrikerSashi

    Characters ARCADE: Phase-4 combo video and Character 1.05 patch changelist

    Well, no, Decabre was known well before the reveal. It's more that Capcom was being hella stupid with their promotion and that reveal video being hella troll.
  8. StrikerSashi

    DOA5U I reached Ruby Grade!!! XD

    Good stuff CL. I hope Korean internet is better than NA internet so you weren't fighting in heavy delay all the time!
  9. StrikerSashi

    I Am The Shadow... The True Self... [General Discussion]

    I was talking to @HoodsXx in locals and he pointed out that her 6P is actually 17 damage. 17 is not 18. So it'll lose in situations when you'd expect a trade. Like if Kokoro does like 2P 6P, Kokoro would win free even though they both have 12f mids 'cause she does less damage.
  10. StrikerSashi

    Understanding frame data on 44P

    It's still very very good. If you do a slightly negative move (not unsafe) then buffer a 44P, it'll catch their mid pokes if they try anything.
  11. StrikerSashi

    News Team NINJA Costume Contest

    I guess Helena's dental floss doesn't count as pornographic.
  12. StrikerSashi

    Simplified Lei Fang Beginners Guide

    Well, I mean, that's kind of the character. Sneak in OHs and throws. :v EDIT: That's in addition to strings with 2H+K, of course.
  13. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Like how Deception IV, Chronophantasma, and Marie Rose are all on the same day? :v I had to check to make sure LOVE MAX!!!!! wasn't also on the 25th. It's a few days later.
  14. StrikerSashi

    Simplified Lei Fang Beginners Guide

    Oh, sure, punch parries are always great. Especially when she has so many good followups.
  15. StrikerSashi

    DOA5U Strategies for Kokoro

    I just try to setup throws. After stuff like 6PP, I just 214T. Even if they don't slow escape or hold, they get thrown 'cause 6PP only stuns for like 10f or so on all hit types. When they start mashing or ducking to beat it, I just do 66P instead of 214T and start it all over again. When they're...
  16. StrikerSashi

    I Am The Shadow... The True Self... [General Discussion]

    Aren't those just Kasumi type frames?
  17. StrikerSashi

    "I'm no pushover sweetie." - The DOA5 Sarah General Discussion Thread

    Anyone got ideas on how to use 44P against people with fast 2Ps now? As far as I know, BT H+K is the only thing that beats out 12f 2P after CH/HiCH 44P.
  18. StrikerSashi

    Characters ARCADE: Phase-4 combo video and Character 1.05 patch changelist

    Hey, maybe she stole some of Gen Fu's moves too under a different name.
  19. StrikerSashi

    Characters ARCADE: Phase-4 combo video and Character 1.05 patch changelist

    Akira's knee isn't even hard, though. It's just pressing buttons fast. I'm assuming P4's stance transitions are actually timed like Jacky's kick or various hit grabs instead of the knee.
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