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  1. NightAntilli

    Dead or Alive 6 (PC)

    I think multiplayer is simply multiplayer in general, while the online and local are subsets of it. In other words, Steam has different categories for games for when people search. If you click one of the links you arrive at a browsing tag, and on the right you can choose the categories. They...
  2. NightAntilli

    Tekken

    After buying Tekken 6 I barely played it. Think I'm gonna skip this one and stick to DOA and For Honor.
  3. NightAntilli

    Specific moves you'd like fighters to have (or have back)?

    Leifang; Old 3PP4PPP string from DOA4. Old 3K4P from DOA4 Either make her 6F+K + on block again like Vanilla DOA5, or add the shoulder follow-up like DOA4.
  4. NightAntilli

    DOA6 Leifang and Hitomi Teased for DOA6!

    Ah my main. Can't wait to see you in action.
  5. NightAntilli

    "Diego" and "Rig" Revealed plus new footage

    Brute force street brawler. Nice. Liking the new moves of the other characters as well.
  6. NightAntilli

    For Honor discussion

    Kensei is really great now. Not the best one by far, but definitely respectable. From the top of my head these are the changes; Top heavy finisher animation and properties have changed. It is an unblockable that can now be soft cancelled into a side light/heavy or a guardbreak. Starter top...
  7. NightAntilli

    Dead or Alive 6 (PC)

    I don't share the opinion of power blows being useless. They're not the most useful thing in the game. But if you can execute it on a blocking opponent, you get a free hit in after the guard break. And if you do hit the power blow itself, you can trigger additional damage that is exclusive to...
  8. NightAntilli

    Dead or Alive 6 (PC)

    Never played DOA on keyboard, but I did play KwonHo on keyboard, and it went fine. It basically used the same system as DOA, which was punch, kick and guard button. It had just frame attacks also, and there was nothing I couldn't execute. There were no inputs like the Izuna drop though, but it...
  9. NightAntilli

    Dead or Alive 6 (PC)

    That seems mild compared to all the other stuff they did lol.
  10. NightAntilli

    Dead or Alive 6 (PC)

    Don't disagree with that either. But at least they seem to be learning their lesson and are constantly improving, unlike EA. I have had no problem with Ubisoft for the last year. One of the biggest differences, is in the way the games are handled. Look at Star Wars Battlefront... EA got a...
  11. NightAntilli

    After not playing DOA5LR for a long time on Steam, I decided to play again. For some reason...

    After not playing DOA5LR for a long time on Steam, I decided to play again. For some reason, neither my keyboard or controller work. Gr8 >_<
  12. NightAntilli

    Dead or Alive 6 (PC)

    Can't agree with that, seeing how they handled Rainbow Six Siege and For Honor.
  13. NightAntilli

    DOA6 possibly releasing in March?

    Yeah... I don't buy that. For any game, the base is the hardest part. There is no way the base is only 8% of the whole game. But never mind. Getting into discussions of percentages is a waste of time. To discuss things that are important; I prefer for them to take longer and release a full...
  14. NightAntilli

    Dead or Alive 6 (PC)

    What happened with you and Ubisoft? xD I think they have been quite great lately. Especially compared to EA.
  15. NightAntilli

    Dead or Alive 6 (PC)

    Well, For Honor is a much much slower fighting game than any other out there. But it is a very good one. It's basically the first fighting game ever that works like this. No matter what it looks like, it is first and foremost a fighting game. Since it's 3rd person from behind the character...
  16. NightAntilli

    DOA6 possibly releasing in March?

    So it's definitely further along than the previously stated *insert impossible percentage here* done.
  17. NightAntilli

    A modest request from a decent fighter

    I'd play you on PC. Thing is, I'm more of a defensive player with my main. I'd have to use my other characters to put some pressure. I'm a bit rusty myself but I'm quite sure I can give you a challenge. Add me on Steam; Antilli
  18. NightAntilli

    Dead or Alive 6 (PC)

    It hovers just above your character and your opponent's character. Take a look at these 1v1 matches. It's the green bars under the white health bar. As you can see, the stamina doesn't really kill the fight, unless you don't know what you're doing. And if you're wondering why the opponent...
  19. NightAntilli

    Dead or Alive 6 (PC)

    Well... In For Honor it goes further than that. You generally cannot get knocked down while you have stamina (although some characters can do it still due to their own specific moves). When you run out of stamina, you cannot sprint, you cannot roll, your attacks become reeeeeaaaally sloooooooow...
  20. NightAntilli

    Dead or Alive 6 (PC)

    I wouldn't go as far as to say that xD But... There are definitely other things that require a higher priority in fixing before we start thinking about introducing a meter. Unless of course the meter is directly designed to fix these things, but there is nothing in the trailer that suggests...
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