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  1. NightAntilli

    Leifang MOVELIST/GAMEPLAY Discussion - DOA6

    I agree. She's still viable though. But pressuring is not her thing anymore.
  2. NightAntilli

    Kokoro's new moves

    Eliot is indeed the closest to Kokoro in gameplay style. Maybe Honoka can be used in a similar way as well, although her weaknesses are more prevalent than Kokoro's, particularly her range. Maybe NiCO will also be close to Kokoro in terms of play style, but for that, we'll have to wait and see.
  3. NightAntilli

    Kokoro's new moves

    Kokoro is extremely versatile. I wouldn't say she's not tournament viable. Her only real weakness is her linearity, and even then, it's not THAT bad. The one character that can definitely give her nightmares is Christie. Other than that, she can hold her own against pretty much anyone else. I...
  4. NightAntilli

    Kokoro's new moves

    Ah yes I remember now which move it was. That sabaki to me really is useless. :7::P: is superior in every way, even though it's a high one. Not only is it a sabaki, if you somehow miss the sabaki window, its evasiveness is so good that you won't get hit by the high attack, and even some mid...
  5. NightAntilli

    Kokoro's new moves

    I'm in doubt whether :4::4::P: was in DOA5LR... If it is, I never use it xD To me that's a new move. But yeah, the other ones have already been mentioned. I guess that's it.
  6. NightAntilli

    Kokoro's new moves

    That grab looks really unnatural. They should work on its animation. That being said, I'm liking the changes. Now that sidestepping is even better than 5, her new circular moves are really important.
  7. NightAntilli

    “Alright then... let us begin the experiment” NiCO General/Gameplay discussion.

    According to google, that translates to Electric shooting technique. It would be cool if they added some specific mechanic for her electricity, but I doubt it.
  8. NightAntilli

    “Alright then... let us begin the experiment” NiCO General/Gameplay discussion.

    More extensive than I thought. I really thought she only had short strings based on what I saw on the gameplay, but there's quite a bit there.
  9. NightAntilli

    “Alright then... let us begin the experiment” NiCO General/Gameplay discussion.

    I'm generally against using villains in video games. It's just this misplaced moral sense I have lol. I guess that rule is going to be broken this time. Holy shit. I was right; "NiCO's name is likely an allusion to NiCO3, or Nickel Carbonate, which is used in electronics and electrochemical...
  10. NightAntilli

    “Alright then... let us begin the experiment” NiCO General/Gameplay discussion.

    I'm definitely picking her up. Maybe not at first, but once I get the new mechanics down with my other mains (Leifang & Kokoro), she will be my next choice.
  11. NightAntilli

    Where to next for DOA6? Diving into the mechanics found in the DOAFES Build at CouchWarriors Crossup (Australia) with Video

    There are some animations where the block stun is quite long, without showing guard breaks.
  12. NightAntilli

    Where to next for DOA6? Diving into the mechanics found in the DOAFES Build at CouchWarriors Crossup (Australia) with Video

    I think that characters like Bass need more moves that are + on block. He's supposed to be slow but strong, so that strength needs to be reflected in the blocks. That can be combined with the guard break animation. The advantage doesn't need to be much. It simply needs to be enough to be able to...
  13. NightAntilli

    Where to next for DOA6? Diving into the mechanics found in the DOAFES Build at CouchWarriors Crossup (Australia) with Video

    I haven't played the game, so I'm going only from what I have seen... But... I can't help but think that this is a dumbed down DOA5. Things seem a lot more simple than before. It might sound negative, but it isn't necessarily bad for the game. At this point I simply don't know. No longer...
  14. NightAntilli

    Steam Pre-Order???

    Normally when you pre-order on steam, they offer a small discount of 5 dollars or something. Maybe they couldn't or didn't want to participate with that. I wonder if they'll ever release this game for the Epic Games Store.
  15. NightAntilli

    DOA6 Clothing Damage, Different Specs & Content, and Character Inspirations

    People have become so sensitive lately... Everywhere there's someone that's offended by something stupid.
  16. NightAntilli

    Character Select screen leak

    Momiji should definitely be in it. She was quite a unique character.
  17. NightAntilli

    Dead or Alive 6: Online Beta

    Are BBs sidesteppable?
  18. NightAntilli

    Where to next for DOA6? Diving into the mechanics found in the DOAFES Build at CouchWarriors Crossup (Australia) with Video

    I was never a fan of forced wake-ups, aside from the character specific ones, like Bass picking the character back up. Other than that, to me, the player should decide when to get up. If he doesn't, he'll simply get slammed to death on the ground.
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