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  1. NightAntilli

    Free Step movement speed nerfs

    Anyone who doesn't think that's broken isn't right in the head.
  2. NightAntilli

    Free Step movement speed nerfs

    You really have no life that you have to dig up old stuff, and attempt to ridicule someone to pretend you somehow are more knowledgeable. All DOA games have been way too forgiving for turtles and spacers. Try that in VF5. It doesn't work, because, you know, the game requires actual fighting...
  3. NightAntilli

    DOA6 Graphics Thread

    Screenspace reflection reshade;
  4. NightAntilli

    DOA6 Version 1.08: New Stage & Season Pass 2

    I'm not saying it was perfect. But at least everyone was strong and viable, and the changes didn't involve nerfing everyone and everything.
  5. NightAntilli

    DOA6 Version 1.08: New Stage & Season Pass 2

    These are the times where I miss vanilla DOA5.
  6. NightAntilli

    Mass Effect: Andromeda Thread

    Starting with Andromeda is the best thing you can do... You started with the worst one, and if you like that, you should really play the trilogy. Hopefully, EA comes with a remaster/remake so that you don't have to go back to the older games. I can still say that Mass Effect is my favorite...
  7. NightAntilli

    Mass Effect: Andromeda Thread

    It took me almost two years to finish it, while I finished all other Mass Effect games in less than a week. I did enjoy parts of it, but it was nowhere near the level of the trilogy. I do not feel like playing this ever again. Multiplayer is good too though, and fun, so, that I might pick up...
  8. NightAntilli

    DOA6 Fatal Stun List

    Hitomi... The last K of 7KK4K also is a fatal stun on counter hit when the opponent is crouching. It is a different (less usable) stun compared to 8K.
  9. NightAntilli

    DOA6 (Ver. 1.05) LEIFANG - COMBO VIDEO

    There were some interesting combos in there. Great job. Too bad the game is dead already. I can't bring myself to even play it, considering the waiting time to get a match is simply too long.
  10. NightAntilli

    DOA6 Graphics Thread

    Don't want to be overly dramatic, but this could be the beginning of the end of the DOA franchise. The game had a hard time as it is, without all this kerfuffle. Now... I can't help but feel that the franchise is close to dying, similarly to what happened to Ninja Gaiden. We don't know if Ninja...
  11. NightAntilli

    DOA6 Graphics Thread

    Frostbite is a terrible engine for fighting games. And I doubt Team Ninja is large or skilled enough to pull a similar effect on their own. They can't even get belly buttons right.
  12. NightAntilli

    How to change Side Step

    It's a stupid solution... But let's see how it works out.
  13. NightAntilli

    How to change Side Step

    I haven't played this game in weeks... But... How much gauge does it use? If it uses 1/4 it might be fine. But if it uses half of it for every sidestep, that's way too much.
  14. NightAntilli

    Team NINJA Social Media Updates for DOA6

    Yeah that's my main issue with some of them... I'm all for taking the environment into account. But if you're surrounded by danger zones, ledges and crates at the same time, it's a bit too much. DOA5 stages felt less over the top. The ones I really dislike in DOA6 are; Chinese Festival...
  15. NightAntilli

    Team NINJA Social Media Updates for DOA6

    Exactly what they are not providing.
  16. NightAntilli

    Team NINJA Social Media Updates for DOA6

    Even if that's true... If we take the best case scenario, the amount of people is still disappointing. If 42% booted ranked and that equals 77k players, that means there's around 180k players on the PS4. If we are generous and say that PC and Xbox combined also have 180k players (most likely...
  17. NightAntilli

    Team NINJA Social Media Updates for DOA6

    This game is indeed DOA... As in, Dead On Arrival... Sad really. The potential is there... But the execution leaves so much to be desired.
  18. NightAntilli

    How to change Side Step

    There isn't a huge difference between DOA5's SS and DOA6's. The startup is slightly different, and the side step attacks are different. That's it. If you leave out the side step attack in both DOA5 and DOA6, it's practically the same sidestep mechanic. DOA5's SS was underpowered, and DOA6's is...
  19. NightAntilli

    How to change Side Step

    Honestly, I don't think there's a way for Team Ninja to fix this. The way this has been implemented is so amateurish in the first place... How can I expect them to fix it? The whole mechanic needs a full overhaul, probably.
  20. NightAntilli

    Team NINJA Social Media Updates for DOA6

    How many of those were topping the sales charts the first month of release?
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