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  1. NightAntilli

    This game was a real treasure.

    Sure it isn't... :thumbs up: Then why would picking anything other than random stage select matter? Oh right. To pamper the weaker player. If you're going to discuss something, at least be consistent and honest. First you have to tell me how the DOA5 stages themselves are more random than the...
  2. NightAntilli

    This game was a real treasure.

    So you're actually for pampering weaker players to increase their chances of winning? Yeah no. Fighting games don't need any SJW nonsense in them. You can leave that for the warm-up before the tournament and the casual rounds after. Picking stages for advantage or disadvantage of anyone...
  3. NightAntilli

    This game was a real treasure.

    I'd love DOA4 to be backwards compatible on Xbox One...
  4. NightAntilli

    This game was a real treasure.

    For some reason DOA4 attracted a lot of people to the game. Even though I played DOA before it, it was DOA4 where I started taking things more seriously, where I put in the effort to become a respectable player. I used to have discussions with Rikuto about DOA4 over at DOAWorld. I'm sure he...
  5. NightAntilli

    Indeed... We should be able to fight him and beat him. Obviously Rig will take over for him if...

    Indeed... We should be able to fight him and beat him. Obviously Rig will take over for him if he dies.
  6. NightAntilli

    I thought the gameplay was good enough. It has more to offer than it shows on the surface, but...

    I thought the gameplay was good enough. It has more to offer than it shows on the surface, but as already indicated, it doesn't really show you what it has. You have to figure it out by yourself. The parries are great, there are "sidestepping" attacks, there are running attacks, charge...
  7. NightAntilli

    Playing Hellblade: Senua's Sacrifice. That game becomes creepy AF at certain segments. Recommended.

    Playing Hellblade: Senua's Sacrifice. That game becomes creepy AF at certain segments. Recommended.
  8. NightAntilli

    What would you like to see in DOA6?

    Let's see... - A neutral game that doesn't suck - A stun game that doesn't suck - A story that doesn't suck - Sidestepping that doesn't suck - Lobby system that doesn't suck - PC version that doesn't suck. - Net code that doesn't suck - Actual character development - Costumes that don't exploit...
  9. NightAntilli

    Some gameplay issues with DOA6?

    We've touched a lot of topics, including the DOA fundemantals being broken (or at least heavily flawed), and that counts for the neutral game too.
  10. NightAntilli

    Some gameplay issues with DOA6?

    The issue with DOA starts at the neutral game. The best iteration yet was vanilla DOA5. Characters had strong but relatively slow attacks that gave you advantage on block. Everyone was scary strong and that was a good thing. That was ultimately changed in later iterations where only a handful of...
  11. NightAntilli

    Some gameplay issues with DOA6?

    You hit the nail on the head. And this is exactly why VF5FS is practically the best 3D fighter out there. Whether my attack fails or not, in VF5FS I feel like it was my own doing, 95%+ of the time. In DOA it feels like the opposite. Majority of the things I do feels like getting lucky or getting...
  12. NightAntilli

    Hold ? Fixed or not ?

    I'm already tired of seeing the slowmo facepunch.
  13. NightAntilli

    DOA6 New Character Speculation

    Will we ever see a Judo character? Or Brazillian Jiu Jitsu? Or Pençak Silat?
  14. NightAntilli

    Some gameplay issues with DOA6?

    Not a bad idea. I personally prefer the idea of holds having tiers, not based on timing (alone), but based on amount of stun as well. Meaning; Neutral: Full hold animation + full damage Light stun: Partial/separate animation + reduced damage Heavy stun: "Parry" that leaves defender safe but...
  15. NightAntilli

    Hold ? Fixed or not ?

    DOA5 has a lot more setups for guaranteed damage. But there's definitely room for improvement.
  16. NightAntilli

    Meter: Yay or nay?

    ??? I know the game isn't done lol. I try to reserve judgment. Most of the time a game feels different than how it looks.
  17. NightAntilli

    Meter: Yay or nay?

    Smash has more depth than people give it credit for.
  18. NightAntilli

    Selectable hold (3-point and 4-point)

    I assumed it works like side-steps worked in DOA5. Sidestepping could be done either with :8::8:/:2::2: or :8::P::+::K::+::h:/:2::P::+::K::+::h:. In other words, I assumed the setting is locally determined, not that the setting is lobby-determined. So, choosing 4-way is a disadvantage against...
  19. NightAntilli

    Selectable hold (3-point and 4-point)

    They must choose a default for online though. Why would anyone choose 4-way rather than 3-way? It's deliberately putting yourself at a disadvantage. Either that, or the 3-way should do significantly less damage.
  20. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    Most men don't 'mature' until they have kids or some other form of responsibility. What defines being mature is debatable, but I don't see any reason to change Zack's character. He's simply a fun character. It doesn't necessarily mean it's immature.
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