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  1. NightAntilli

    Selectable hold (3-point and 4-point)

    3-point sucks. Mid holds are too powerful with that system. It basically changes the game to a 50/50 chance (either mid or low, since highs whiff on low holds). 4-points is a good balance between not making things too complicated for the defender and giving the one on the offense the advantage...
  2. NightAntilli

    Meter: Yay or nay?

    After seeing the gameplay footage of Gamespot, the meter fills too quickly for my taste. For the ones that haven't seen it;
  3. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    "But in her breast burned only the flames of vengeance" Couldn't help the chuckle. Can anyone disagree at this point that the DOA story is a mess? They need some good writers to clean up this mess.
  4. NightAntilli

    Some gameplay issues with DOA6?

    Being at a disadvantage after a normal hit is stupid. If I punch you in the face in neutral, I should get the advantage. It doesn't have to necessarily be a stun. It simply needs to be a frame advantage. The obvious exception to this is quick lows.
  5. NightAntilli

    Some gameplay issues with DOA6?

    From my perspective, the 3 wake-up kicks are really a non-issue, considering the amount of setups that were present to force-tech your opponent. You could keep your pressure going for as long as you wanted to. The most retarded thing about DOA4 is that holding at the right time while in deep...
  6. NightAntilli

    For Honor Thread

    I'm surprised this doesn't exist. It is after all a 3D fighting game, and quite a good one at that. Until June 18th you can get the Starter Edition for FREE on UPlay (PC). If you ever wanted to try it, now is your chance! The game is available on the PS4, Xbox One and PC. *I will expand on...
  7. NightAntilli

    Some gameplay issues with DOA6?

    If there's one thing I miss from DOA4, it's the clean and bright environments. Everything looks so gritty in all the other DOA games.
  8. NightAntilli

    Some gameplay issues with DOA6?

    Sidesteps are not a bad thing. But it seems they have trouble implementing a proper version of it.
  9. NightAntilli

    Meter: Yay or nay?

    I agree. But the fighting community hated it because they said it was too random. And that's the good thing about VF5. It requires you to have constant attention while still not feeling random.
  10. NightAntilli

    Meter: Yay or nay?

    I don't have an issue with the meter. In reality, they could've added a meter for power blows also. Wouldn't have really changed DOA5 significantly. So it can work. I have more issue with the sidesteps including a forced strike, because it seems to reduce your options. But we'll see how it goes...
  11. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    Considering we can have characters in the game that died in the 16th century... I don't disagree, but it needs something. Some characters are well done in DOA, despite having no real in-depth background story. Helena is well-known for her elegance, Christie has that extremely high bad sexy girl...
  12. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    Oh I never said LIS was perfect. And it's quite obvious you dislike Max so much that you want to kill her in every ending lol. Many people disliked the ending choice, but I thought it was fine. For me, the life of one was not worth the whole town, so, I let Chloe die, like she was supposed to...
  13. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    I'll gladly hear why you think it's such a terrible story. Pretentious garbage? What does LIS have that's pretentious? O.o Did you actually play it for longer than Episode 1? Well, the poorly presented themes are the ones that are cringe-worthy dialogue and voice acting. Other than that, all...
  14. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    I don't know what kind of vendetta you have against that game that you have to spend a single post only to shoot it down, and it's not the first time you've gone out of your way to spout your hatred of that game. But the story and plot in that game are great, and the critics and the majority of...
  15. NightAntilli

    Team NINJA's Official DOA Series Summary Released

    Well, to be fair, the DOA story is one of the best among fighting games... And yes, the DOA2 Xbox Intro was great, can't disagree there. But my standards for stories are high. It's unfair to compare, but when you've played something like Life Is Strange, and DOA comes around with its story...
  16. NightAntilli

    Dead or Alive 6 Trailer (Early 2019)

    I get that. But if our own community is talking bad about a DOA game, it is even less attractive to that overly critical crowd. If Team Ninja stays true to their word about the lack of sexualization of DOA6 (they said the same thing for DOA5...), we might have a chance at drawing in more of the...
  17. NightAntilli

    Dead or Alive 6 Trailer (Early 2019)

    Yeah... We definitely disagree. It might have a story, but it is still a fighting game. And honestly, the lore might be fun, but all the stories in the DOA games suck to a huge degree. I wouldn't recommend Team Ninja to base any of their core game decisions on DOA's story. There is nothing wrong...
  18. NightAntilli

    Dead or Alive 6 Trailer (Early 2019)

    All characters (except the guest ones I guess) should come back.
  19. NightAntilli

    Dead or Alive 6 Trailer (Early 2019)

    Could be. Obviously I'm not sure. But, his energy colors when attacking Hayabusa in-game seemed to be similar to the default Alpha-152 color, so teal/cyan-ish. And his face looks evil for some reason lol xD And the cape reminded me of Phase-4. And I don't think he was actually wearing any blue...
  20. NightAntilli

    Dead or Alive 6 Trailer (Early 2019)

    Wasn't expecting this. Accidentally saw the trailer on YouTube, and immediately came here. A few notes; Character face models are exactly the same. The only things that changed is the effects on them. So... Either more polygons (or simply higher resolution) or tessellation is being used...
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