They can't slow escape out of Heichu P+K, though. I always wait a bit before I either 7P or 7K anyways, so people who try to hold immediately and block are pretty free to me.
I agree with people holding mid punch or low after Heichu throw, though. You can't delay the Heichu followups or they'll...
You might not be so positive anymore, but you still have the option of going for a throw after Heichu. Holding is not free. As for people who hold immediately after Heichu P+K, well, that's a free throw punish. There's more than enough time to react.
The real nerf is that you can't delay the...
Yeah, figured it out just after I posted.
EDIT: To be fair, most combo challenges aren't optimal, or even useful. Sarah's Power Launcher one is probably the most nonsensical one.
The one right before the Critical Burst combo? What are you having trouble with?
EDIT: Nevermind. Yeah, I don't see how that works. I don't think 3PK had a stance cancel...?