here are the contents of my client.ini file:
[DEBUG]
IGW_USE=1
[SKILL_DEBUG]
;ƒXƒLƒ‹‰r¥ƒQ[ƒW•`‰æÝ’è
SKILL_RECITE_GAUGE_DRAW=1
;–¡•ûƒXƒLƒ‹‰r¥ƒQ[ƒW•`‰æÝ’è
PARTY_SKILL_RECITE_GAUGE_DRAW=1
;“GƒXƒLƒ‹‰r¥ƒQ[ƒW•`‰æÝ’è
ENEMY_SKILL_RECITE_GAUGE_DRAW=1
;‰r¥ƒXƒLƒ‹–¼•`‰æÝ’è...
I downloaded the DOAO torrent from http://rutracker.org/forum/viewtopic.php?t=3873795
When I try to launch the game it shows the TECMO and SADA screens then it crashes.
Ive been trying to play this game for almost a year and a half now and still no luck.
Here's mine. (long post beware)
You know that cutscene Leifang has in the train?
1:46 in the video
Why not make that a stage?
The stage would be seperated into three sections: Train Station, Tracks, and Train Car.
This is what it should look like. Trains on both sides. But, there's a...
It makes me mad how DOA5 is a slower game.
DOA is known for it's "fast paced fighting" but DOA5 is so much slower.
How hard is it for Team Ninja to make the game faster, to classic DOA standards?
Has anyone else noticed this? DOA5 is the only game in the series that doesn't have a Danger Zone stage.
If they should bring any version of Danger Zone back it should be the DOA2U version.