Oh I use it too. I usually bait a close range attack from the opponent, be it high or mid, and use that for an immediate launcher. It's just not recommended to use it randomly, and beginning players shouldn't be messing around with it too much. It's still a very risky move, even though it's...
Ah yeah forgot about those two. :1::P: crushes some mids as well. :4::6::P: evades pretty much everything because it also 'steps' back .
Pretty much, except :3::P+K: and the :3::K: followup version, because it's really unsafe. I use almost all her moves in fights... They're all pretty useful in...
Leifang is a hard character to start out with. If you're sure you're up for it though, go for it xD So.. Let's see.
I don't think her jab is a crush... It's a normal jab like any other.
:6::P+K: is a mid sabaki
:4::4::P: is a mid sabaki
:4::P+K: diverts all mid and high punches
:3::H: parries...
I listed :1::P: in my first reply. I didn't mention the followups because the second punch is easily crushed. That move can be great but it's not really that useful on higher level of play, except on slippery surfaces, and even then, I'd refrain from using the last punch, even though you can mix...
I thought I was the only one who found Legend easier lol.
Anyway, 1P+K with Leifang does wonders. Go into training mode, set the CPU to Level 8, and see how easy it is to spam 1P+K against it.
Nope. You still need to take the active frame into account. You could say you need to add one frame to every move. It's just a matter of perspective. In VF, the frame data is counted until the attack actually hits. Same goes for SF. In DOA however, it only counts the execution frames, so the hit...
Moves with evasive properties.. Hm.. From the top of my head.
:3::3::P: can evade some highs
:2::h+k: evades some mids (and obviously highs since it's a ducking move)
:7::P: (her bursting move) evades a lot of stuff. It was a Sabaki in DOA4 but I haven't tested if it's a Sabaki in DOA5.
:p+k...
No tracking means those moves can be sidestepped.
Tracking means even if you sidestep it will hit you because it tracks your movement.
Basically the DOA terminology for linear vs circular.
Yeah her 66P is one of her best moves.
:9::P: is great for stunning
:1::P: is great to use on slippery surfaces (in water/ on ice) and so is (:P:):2::K:.
:P::K: is great because you can follow-up with all heights, though they're not exactly safe.
You should get used to her stance because her...